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https://w.atwiki.jp/tyrant/pages/412.html
Rust Egress 種族:Raider パック:Awakening レア度:Rare 体力:5 待機:2 能力:Regenerate 2Protect Raider 2Chaos Awakeningパックから獲得可能。 起動すれば強力なProtect Raider 2を持ち、 Engulfing ChasmのRefreshには負けるがRegenerate&Chaosで壊れにくく、 待機も短いのでHeraclesなど小型Raiderと相性が良い優秀な建築物。 関連カード 体力5、Regenerate 2、Chaosを持つカード群 Skull Core Spore Pod
https://w.atwiki.jp/yuisin/pages/17.html
Kick it Out BASIC ADVANCED EXTREME Level 3 8 10 Notes 267 619 865 BPM 143 Artist ブンブンサテライツ Version knit 目次 動画 攻略EXTREME要注意ポイント ADVANCED BASIC コメント 動画 ニコニコ動画 譜面動画+プレイ動画 ADVANCED (ゲージ EXC) 譜面動画 EXTREME (フラワー+ハンドクラップ) プレイ動画 EXTREME (EXC たまご) 攻略 EXTREME 総合地力譜面。同時(左右交互、左右同時)、乱打。 クリアはLV10中上位、スコアはLV10下位。 曲全体を通して同時押しラッシュと乱打が多発。NGゾーンが多い上に立て続けにノートが降り注ぐため、見切り力が低いと難易度が跳ね上がる。 同時押しが多くリズムも明快であり、スコアは出やすい。 同時押しラッシュ(でれっでっでっで みたいな所)は左右交互だが、NGゾーンだけでなく死角にも注意する必要がある。 次の同時押しラッシュ(Kickickickick?と言ってるところ)は左右1個ずつ取る。こっそりと道中2箇所ほど、片側同時(②+⑤など)もある。特にこだわりがない限り、左右1個ずつを維持したい。 乱打の最後は同時であることが多い。これは、次小節の頭まで乱打が続くことに起因する。 要注意ポイント ▲Nights の部分。2回出現。 2回目は直後 [1] [4] のパネルにノートが出てくるため暴発に注意。 右3左3で取るのが良いかと。右4つは右手で回収するのもあり。 ▲Ah~Ah~ の部分。 少し押しにくい。手の側面を使う、中段を人差し指(or中指)を曲げて押す、手を交差する、適当に出張させる、などで対処。 ▲道中よくでる、「Kick it Out」に合わせた桂馬3連。配置は複数パターン有り。 左右交互で取るのがスマートだが、1個ずつ取るという手もある。 ADVANCED 音合わせの単押し~2個配置が多い。 EXTにおける乱打が、おおよそ交互連打になっている。連打の占める得点割合が高いため、連打を正確に押せないとSSSは厳しい。 BPMがやや低いため連打の練習になる。連打は左から。 BASIC 4分でリズムを刻む。特筆する点は特に無し。 コメント 名前 コメント
https://w.atwiki.jp/sb69music/pages/20.html
楽曲情報 ハマって☆Rockin' Sweet 歌:モア(佐倉綾音) 作詞:仰木日向、作曲・編曲:伊藤翼 楽曲時間 3分52秒 収録CD インディーズCD Plasmagicaにゃ! SHOW BY ROCK!! - プラズマジカ SHOW BY ROCK!! BEST Vol.1 配信サイト等 Spotify ○ Apple Music ○ Amazon Music ○ YouTube Music ○ CD ○ アニメ ✕ 旧アプリ ○ ショバフェス ○ 歌詞 じゃじゃんじゃじゃんじゃじゃん ジャンピング! ららんららんらんあっちこっち たたんたたんたたんタイミング ワン! ツー! スリー! フォー! ちゅちゅっちゅちゅっちゅちゅっ! チューニング ででんででんでん! でりしゃす だだんだだんだだん! ダイビング! ワン! ツー! スリー! フォー! あがって! テンションMAX! ケータイのメール 予定ちょっと早めに着替えた Don't Worry Lucky Sunshine ギターバッグ片手 ケーキちょっと眺めに いってもいいじゃん Take it! Take out! 揺れるチョコパフェ Meltyなう ぜんぶのせたら Very high!! ガマンしてたらいっつも どうぜ夢にみちゃうかな~ Session! ハマって ほら 追いかけるの 女の子には 背伸びでもゆずれないの we can go on! もっと遠くへ Tension! あがって ほら ふりかえるとおんなじ笑顔 ダンゼンいつもとびはねるの とまらない we are tasty hasty Rockin' on!! 新品のネイル カラーちょっと派手めにしあげた Go For It As Time Gose By クローゼットあけて コーディネートまんねりしても ワンチャン! Get it Get out! やばいテヘペロ☆ TakeFive 走るビートは VeryHigh!! カバンにつけたシールも おそろいだね素敵かも? Fashion! 飾って ほら みちがえるよ女の子なら カワイイでしょ キラメキでしょ! we can go on! もっと輝け Passion! 歌って ほら こみあげるのおんなじ笑顔 ゼッタイいつもハジケちゃうの キミがいる we are tasty hasty Rockin' on!! 失敗したってまた 乗り越えるの女の子なら ころんでも落ち込んでも we can Lock on! もっと遠くへ Session! ハマって ほら くりかえすの女の子には 背伸びでもゆずれないの we can go on! もっと遠くへ Tension! あがって ほら ふりかえるとおんなじ笑顔 ダンゼンいつも見つめてるの いつまでも we are tasty hasty Rockin' on!!
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歌詞 動画 アルバム曲目リスト (After) Life of the Party Artist Fall Out Boy Album Infinity On High Year 2007 歌詞 I m a stitch away from making it And a scar away from falling apart, apart Blood cells pixelate And eyes dilate And the full moon pills got me out on the street at night Cut it loose Watch you work the room Cut it loose Watch you work the room Cut it loose Watch you work the room Cut it loose Watch you work the room Oh Put love on hold, Young Hollywood is on the other line Her nose runs ruby red, deaths in a double bed Singing songs that could only catch the ear of the desperate Cut it loose Watch you work the room Cut it loose Watch you work the room Cut it loose Watch you work the room Cut it loose I m a stitch away from making it And a scar away from falling apart, apart Blood cells pixelate And eyes dilate Kiss away young thrills and kills on the mouths of all my friends Cut it loose Watch you work the room Loose Watch you work the room Cut it loose (Watch you work the room) I m a stitch away… 動画 ) アルバム 曲目リスト FOLIE A DEUX 1. Disloyal Order Of Water Buffaloes 2. I Don t Care 3. She s My Winona 4. America s Suitehearts 5. Headfirst Slide Into Cooperstown On A Bad Bet 6. The (Shipped) Gold Standard 7. (Coffee s For Closers) 8. What A Catch, Donnie 9. 27 10. Tiffany Blews 11. w.a.m.s. 12. 20 Dollar Nose Bleed 13. West Coast Smoker 14. Beat It 15.Lullabye Infinity on High (Spec) (Dlx) (Dig) 1. Thriller 2. Take Over, The Breaks Over 3. This Ain t a Scene, It s an Arms Race 4. I m Like A Lawyer With The Way I m Always Trying To Get You Off (Me You) 5. Hum Hallelujah 6. Golden 7. Thnks fr th Mmrs 8. Don t You Know Who I Think I Am? 9. (After) Life of the Party 10. Carpal Tunnel of Love 11. Bang the Doldrums 12. Fame Infamy 13. You re Crashing, But You re No Wave 14. I ve Got All This Ringing in My Ears and None on My Fingers From Under the Cork Tree 1. Our Lawyer Made Us Change The Name Of This Song So We Wouldn t Get Sued 2. Of All The Gin Joints In All The World 3. Dance, Dance 4. Sugar, We re Goin Down 5. Nobody Puts Baby In The Corner 6. I ve Got A Dark Alley And A Bad Idea That Says You Should Shut Your Mouth (Summer Song) 7. 7 Minutes In Heaven (Atavan Halen) 8. Sophmore Slump Or Comeback Of The Year 9. Champagne For My Real Friends, Real Pain For My Sham Friends 10. I Slept With Someone In Fall Out Boy And All I Got Was This Stupid Song Written About Me 11. A Little Less Sixteen Candles, A Little More Touch Me 12. Get Busy Living Or Get Busy Dying (Do Your Part To Save The Scene And Stop Going To Shows) 13. XO 14.The Music Or The Misery My Heart Will Always Be B-Side to My Tongue 1. Nobody Puts Baby In The Corner 2. My Heart Is The Worst Kind Of Weapon 3. It s Not A Side Effect Of The Cocaine. I Am Thinking It Must Be Love 4. Love Will Tear Us Apart 5. Grand Theft Autumn (Where Is Your Boy) 1. Tell That Mick He Just Made My List of Things to do Today 2. Dead On Arrival 3. Grand Theft Autumn (Where Is Your Boy) 4. Saturday 5. Homesick at Space Camp 6. Sending Postcards from a Plane Crash (Wish You Were Here) 7. Chicago is so Two Years Ago 8. The Pros and Cons of Breathing 9. Grenade Jumper 10.Calm Before the Storm 11. Reinventing the Wheel to Run Myself Over 12. The Patron Saint of Liars and Fakes Fall Out Boy s Evening Out with Your Girl 1. Honorable Mention 2. Calm Before the Storm 3. Switchblades and Infidelity 4. Pretty in Punk 5. Growing Up 6. World s Not Waiting (For Five Tired Boys in a Broken Van) 7. Short, Fast, and Loud 8. Moving Pictures 9. Parker Lewis Can t Lose (But I m Gonna Give It My Best Shot) 上へ
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D=OUTをお気に入りに追加 D=OUTのリンク #bf Amazon.co.jp ウィジェット D=OUTの報道 ブルース・スプリングスティーン&Eストリート・バンド、『ノー・ニュークス・コンサート1979』爆音上映大阪開催決定&100名招待(BARKS) - Yahoo!ニュース - Yahoo!ニュース 東京を拠点に活動する二人のラッパー、D-SETOと018 が連名でシングル「FLAT OUT」をリリース!! | インタビュー・特集 | ABEMA TIMES - ABEMA TIMES 伊波杏樹が1stフルアルバム「Fly Out!!」発表、来年1月には舞浜アンフィシアターで単独公演(音楽ナタリー) - Yahoo!ニュース - Yahoo!ニュース ニコニコ運営代表も認知!? 『ニコニコの女王』こと、にじさんじVTuber・周央サンゴの魅力(インサイド) - Yahoo!ニュース - Yahoo!ニュース 「All-out Warfare」は“カオスな戦場”を形成した『バトルフィールド 2042』先行イベントレポ!新たなマップの特徴もご紹介(Game Spark) - Yahoo!ニュース - Yahoo!ニュース PEDRO、ニューアルバム6~10曲目をまとめた「side B」配信 アコースティックフリーライブも決定(Billboard JAPAN) - Yahoo!ニュース - Yahoo!ニュース PEDRO、自作曲だけのニューアルバム『後日改めて伺います』リリース 先行100円シングル発売も(Billboard JAPAN) - Yahoo!ニュース - Yahoo!ニュース 新進気鋭の実力派シンガー Sarah L-ee、10th シングル「Dancing Queen」10 月 22 日(金)より各社サービスにて配信スタート! - PR TIMES ダウト 幸樹 公式ブログ Powered by LINE - lineblog.me よみうりランドに「リポビタンD」がテーマのゾーンが登場 - Time Out Tokyo 【訂正】BEYOOOOONDS 清野桃々姫プレイリスト連載「ひめぷれ」 9月は「映画・ドラマ・アニメ主題歌」(リアルサウンド) - Yahoo!ニュース - Yahoo!ニュース 【J1採点&寸評】柏0-3広島|ハットトリックのD・ヴィエイラがMOM! 痺れるアシストを決めた熟練の司令塔も高評価(SOCCER DIGEST Web) - Yahoo!ニュース - Yahoo!ニュース 【J1採点&寸評】神戸1-0札幌|イニエスタ、大迫が精彩を欠くなか、攻守で眩い輝きを放ったのは…(SOCCER DIGEST Web) - Yahoo!ニュース - Yahoo!ニュース SOUL’d OUT元メンバーShinnosukeコロナ肺炎で中等症 - ニッカンスポーツ BTS「Film out」自身8曲目のストリーミング累計1億回再生突破(Billboard JAPAN) - Yahoo!ニュース - Yahoo!ニュース 愛し!珍し!懐かし!松山・秋のパン巡り|過去の放送|よるマチ!|あいテレビは6チャンネル - itv6.jp 松山大生らが愛媛産食材を使った丼をデリバリー 地元農家から仕入れた野菜販売も - 函館経済新聞 7月度ダウンロード認定~坂本 真綾「色彩」がプラチナ認定 - PR TIMES 「ダンマスワールド3」D.LEAGUE・EXPG STUDIO・「BREAK OUT」コラボが決定~9月9日より渋谷マルイで「超踊ってみた展」開催~ | | ダンスの情報サイト Dews(デュース) - ダンスニュースメディアサイト Dews (デュース) Saucy Dog × PEDRO、TOKYO FM FESTIVAL OUT によるイベント LIVE BLAST powered by Fanpla Kit にて対バン決定。本日7/30に石原慎也 × アユニ・Dの対談OA - Skream! 花見桜こうき、3年半振りとなる3rdシングルのリリースが決定 - OKMusic 【SOUL’d OUT】人気曲ランキングTOP28! 第1位は「COZMIC TRAVEL」に決定! 【2021年最新結果】(1/5) | ねとらぼ調査隊 - ねとらぼ 【SOUL’d OUT】あなたが一番好きな楽曲は?【人気投票実施中】 | ねとらぼ調査隊 - ねとらぼ D=OUT ANNIVERSARY「XIV」MUG 【9944】 ダウト 幸樹 公式ブログ - lineblog.me 鬼願ツアー申し込みのまとめ!※わかりやすいよ【9939】 ダウト 幸樹 公式ブログ - lineblog.me 【コラム】SOUL d OUTは令和も笑う 〜BARKS編集部の「おうち時間」Vol.029 - BARKS 「たべるんごのうた」が1000件を突破したので珠玉の作品を抜粋してまとめてみた - GIGAZINE 「ヒプマイ」ナゴヤ・ディビジョンの楽曲トレーラー公開 Diggy-MO’ら参加 - KAI-YOU 竹達彩奈がDiggy-MO’とラップ…? 擬人化アテレコでシュールな掛け合い - KAI-YOU 「ダウト」くじがスタート!!~限定描き下ろしイラストグッズやオリジナルメッセージ動画が当たる!! - PR TIMES 森久保祥太郎と元SOUL’d OUT Shinnosukeによるユニット・buzz★Vibes 新シングルのアー写&ジャケットを公開 - http //spice.eplus.jp/ Diggy-MO 、映画『スモールフット』の日本語吹替版で劇中歌の訳詞監修と音楽演出を担当 | Daily News - Billboard JAPAN Diggy-MO (ex.SOUL d OUT)自ら厳選20曲+未発表2曲を収録のベスト・アルバム発売 | Daily News - Billboard JAPAN 女王蜂、明日10/3リリースの完全生産限定盤シングル表題曲「催眠術」MV&新アー写第3弾公開 - Skream! 人気YouTuber「6面ステーション」が元SOUL d OUT Shinnosukeプロデュースによる音楽活動開始! - PR TIMES 声優・森久保祥太郎と元SOUL d OUT Shinnosuke、新ユニット「buzz★Vibes」をSHOWROOMにてお披露目 - http //spice.eplus.jp/ 森久保祥太郎×元SOUL d OUT Shinnosuke、新ユニット発表へ - BARKS 椿鬼奴のラップ完コピに大盛り上がり 加藤浩次「知らない歌で感動したのは初めて!」 - ORICON NEWS 【ライブレポート】Diggy-MO 、もはやSOUL d OUTもソロもない - BARKS サウンドプロデューサーのnishi-kenと元SOUL d OUTのShinnosukeが共同イベント主催を発表 - okmusic UP s Diggy-MO 、SOUL d OUT解散後初ソロアルバムが完成 - ナタリー 元SOUL d OUT・Shinnosuke参加、実験的ダンスロックユニット誕生 - ナタリー Diggy-MO 早くもソロ始動!秋にワンマン - ナタリー 【直接インタビュー】正直その人気の理由がピンと来ないから「SOUL’d OUTファン」に一体何が魅力なのか聞いてみた! - ロケットニュース24 【ライブレポート】SOUL d OUT、全4時間全38曲のラストライブで「本当にありがとう」 - BARKS SOUL d OUT ラストインタビュー 『To From』 | Special - Billboard JAPAN SOUL d OUT、解散ライブ決定! 7月19日に東京・新木場STUDIO COASTで開催 - マイナビニュース SOUL d OUT、解散 - BARKS SOUL d OUT、解散発表 4月にラストアルバムをリリース - シネマトゥデイ SOUL d OUTがサイトで解散発表、Shinnosukeの脱退表明を受け結論。 - Narinari.com SOUL d OUTが解散発表「残念です」 - ナタリー SOUL dOUTが4月に解散 11年の歴史に幕 - ORICON STYLE 【インタビュー】SOUL d OUT、10周年スペシャルライブ映像を語る「過剰なエンタテイメント性を排除してきた10年だった」 - BARKS 【ライブレポート】SOUL d OUT、約4時間に及ぶ10年目の“誕生日”歓喜のうちに幕 - BARKS SOUL d OUT 『Decade』インタビュー | Special - Billboard JAPAN SOUL d OUT、濃密な10年を振り返るインタビュー公開 - ナタリー 【ライブレポート】SOUL d OUT、クリスマスイブのライブで即興クリスマスソング披露 - BARKS SOUL d OUT 10周年ベスト、限定BOXに豪華リミックスも - ナタリー SOUL d OUT、通算100曲目の新曲含むベスト盤全貌発表 - BARKS accessリミックス盤にagraph、SOUL d OUTら参加 - ナタリー SOUL d OUTが4年半ぶりアルバム発売&大規模ツアー - ナタリー アニメ「うた恋い。」主題歌はecosystem&SOUL d OUT - ナタリー 7月スタート アニメ「超訳百人一首 うた恋い。」 EDはSOUL d OUT - アニメ!アニメ!Anime Anime SOUL d OUT、新作は熱い思い込めたエレクトロニカ - ナタリー SOUL d OUT、復活第1弾シングルでヒップホップ原点回帰 - ナタリー SOUL dOUTが、復活第1弾シングルを発売! - ORICON STYLE SOUL d OUT、西野カナ、久保田ら横アリ2日間で豪華競演 - ナタリー SOUL d OUTが2年ぶり復活!秋のビッグイベント参戦 - ナタリー SOUL d OUTのShinnosukeソロ作に女性シンガー12名参加 - ナタリー SOUL d OUT新作ソロシングルは「BLEACH」エンディング - ナタリー SOUL d OUTのBro.Hi率いるEdgePlayerが初シングル - ナタリー SOUL d OUT、約2年ぶりオリジナル4thアルバムが完成 - BARKS SOUL d OUT 初の日本武道館ライブを敢行! - BARKS D=OUTとは D=OUTの83%は波動で出来ています。D=OUTの5%は気合で出来ています。D=OUTの4%はカテキンで出来ています。D=OUTの3%は夢で出来ています。D=OUTの2%は花崗岩で出来ています。D=OUTの2%は呪詛で出来ています。D=OUTの1%は度胸で出来ています。 D=OUT@ウィキペディア D=OUT Amazon.co.jp ウィジェット 掲示板 名前(HN) カキコミ すべてのコメントを見る ページ先頭へ D=OUT このページについて このページはD=OUTのインターネット上の情報を集めたリンク集のようなものです。ブックマークしておけば、日々更新されるD=OUTに関連する最新情報にアクセスすることができます。 情報収集はプログラムで行っているため、名前が同じであるが異なるカテゴリーの情報が掲載される場合があります。ご了承ください。 リンク先の内容を保証するものではありません。ご自身の責任でクリックしてください。
https://w.atwiki.jp/dow2jpmodwiki/pages/78.html
9104248Bomma Kit 9104249Unlocks stunbomb which disrupts and stuns enemy troops. 9104250Improve Stikkbommaz 9104252Click to activate 9104253Bomma Kit 9104254Click to activate 9104255Passive heal 9104256Click to activate 9104257Click to activate 9104258Click to activate 9104259Click to activate 9104261Click to activate 9104262Click and target area 9104263Click and target area 9104264Click to activate 9104265Click and target area 9104266Click and target area 9104267Click and target friendly unit 9104268Click to activate 9104269Click and target squad 9104272Sniper Rifle 9104273Shotgun 9104276Only one 9104277Shotguns 9104278Shotguns are excellent counters to melee units. Grants the Explosive Shot ability, allowing you to knock enemy units back in a wide cone. 9104279Equip weapon 9104284Supply Crate 9104285Destroy for supplies and ammunition 9104286Stikkbomb 9104287Artillery Strike 9104288Call down a barrage from allied Imperial Guard artillery positions. 9104290Click and target enemy unit 9104291Click and target enemy unit 9104292Click and target area 9104293Click to activate 9104294Defend the Reliquary 9104297Stikkbomb 9104302Click and target enemy unit 9104303Click and target enemy unit 9104306For The Emperor 9104308Meaner an Greener 9104309Grants the Frenzy ability, which boosts damage, renders the squad invulnerable, and grants immunity to suppression. 9104310Upgrades Nob Squad 9104311Temporarily increase the squad s ranged damage. 9104312Meaner an Greener 9104313Deep Strike Terminator Squad 9104314Teleport in a Terminator Squad to the targeted location. 9104315Click and target enemy unit 9104317Drop Pod 9104318Call in a Drop Pod that instantly reinforces nearby squads. 9104321Vanguard 9104322Removes the energy drain from the Lictor s Infiltration ability. 9104323Trigger biomorph 9104324Lictor Kit 9104325Increases health and damage. 9104326Upgrades Lictor 9104328Click to activate 9104329Click to activate 9104330Click and target area 9104331Thornback 9104332Venom Cannon 9104341Click and target area 9104342Click to activate 9104346Larraman s Blessing 9104347All allied commanders who are currently unconscious on the battlefield are revived. 9104349Angels of Death 9104350Your infantry becomes temporarily invulnerable. 9104351Drop Pod 9104352Call in a Drop Pod that instantly reinforces nearby squads. 9104353Deep Strike Terminator Squad 9104354Teleport in a Terminator Squad to the targeted location. 9104355Orbital Bombardment 9104356Calls down a massive orbital strike from the battle barge. 9104357Blessing Of The Omnissiah 9104358Repairs all allied vehicles for a duration. 9104359Team 9104360Time Field 9104361Slow down time in an area, making all units in the area of effect move more slowly and rendering them unable to fight. 9104362Click and target area 9104365Click to activate 9104367Click to activate 9104368Toggle on/off 9104369Toggle on/off 9104370Not used (bug if you find this) 9104371Click and target friendly unit 9104372Click and target area 9104373Toggle on/off 9104374Tunnel to target position 9104376Click and target enemy unit 9104377Game History Recorded Games 9104378Click to activate 9104379Click to activate 9104380NOT USED 9104381NOT IN USE 9104382Click to detonate 9104383Click to activate 9104384Click and target enemy 9104385Not Used 9104386Are you sure you want to kick %1NAME%? 9104389They require sterner persuasion. To the Fire Prism! 9104392Fires a high-powered round at a target. 9104395Fires a high-powered round at a target. 9104398Fires a high-powered round at a target. 9104401Fires a high-powered round at a target. 9104404Fires a high-powered round at a target. 9104407Fires a high-powered round at a target. 9104408Drop Pod 9104409Call in a Drop Pod that instantly reinforces nearby squads. 9104410Deep Strike Terminator Squad 9104411Teleport in a Terminator Squad to the targeted location. 9104412Orbital Bombardment 9104413Calls down a massive orbital strike from the battle barge. 9104416Farsight 9104417Temporarily reveals the fog of war in the targeted area. 9104418Summon Seer Council 9104419Spawns a Seer Council at your HQ. 9104420Webway Gate 9104421Allows infantry to travel between gates. 9104422Swift Movement 9104423Temporarily increases the speed of all allied infantry. 9104424Target squad temporarily receives less ranged damage. 9104425Distort Field 9104426Webway Gate 9104427Allows infantry to travel between gates. 9104428Eldritch Storm 9104429Creates a large psychic storm, disrupting and damaging all units in a large radius. 9104430Webway Gate 9104431Allows infantry to travel between gates. 9104432Crack Shot 9104433Temporarily increases the ranged damage of a target allied squad. 9104434Teleport in a Warp Spider squad to the targeted location. 9104435Spider s Brood 9104436Eldritch Storm 9104437Creates a large psychic storm, disrupting and damaging all units in a large radius. 9104438When you have a unit selected, the squad s information and abilities appear in a panel at the bottom right of the screen. Use the icons along the top of this panel to trigger the unit s special abilities. 9104439Units given an Attack-Move order will engage any enemies they encounter while moving. They will also make better use of cover. To issue an Attack-Move order, first select a unit. Next click on the Attack-Move icon with the left mouse button, and finally click on the unit s destination with the left mouse button. 9104440To secure an Automated Foundry, first select a squad and then click on the foundry with the right mouse button. The squad must remain stationary until the foundry is secured. 9104441To secure an Imperial Shrine, first select a squad and then click on the shrine with the right mouse button. The squad must remain stationary until the shrine is secured. 9104442Destroying storage crates provides you with valuable items. To destroy a storage crate, first make sure you have a unit selected. Then move the mouse cursor over the crate and give an attack command. 9104443Heavy weapons like Avitus s heavy bolter require set-up time. Until that time elapses, the weapon cannot fire. Weapons set-up automatically when the squad isn t moving. 9104444Set-up weapons cannot rotate freely, so you must point them in the right direction. To tell a unit which way to face, first select that unit. Next click- and-hold with the right mouse button where you want the unit to move to, and drag in the direction you want them to face. Release the mouse button and the unit will move and take up that facing. 9104445To use the High-Powered Shot ability, select Cyrus and click on the ability s icon. Finally, click on an enemy unit. Cyrus will take a single sniper shot at the target, often killing it outright. Only vehicles, huge creatures and bosses are too tough to take out with a single shot. 9104446The Force Commander can charge into enemies using his To Victory! ability. To use this ability, first select the Force Commander, then click on the To Victory! ability icon with the left-mouse button. Finally click on a target unit with the left mouse button. While charging, the Force Commander can knock over other enemies and even destroy walls. 9104447Frag Grenades, Demolition Charges and Stimulant Packs are limited use abilities. Their ability icons include a number, showing the remaining uses this mission. You can replenish these abilities by picking up supply drops. 9104448Frag Grenades, Demolition Charges and Stimulant Packs are limited use abilities. Their ability icons include a number, showing the remaining uses this mission. You can replenish these abilities by picking up ammo or supply drops. 9104449Abilities like Tactical Advance and Infiltrate require mental focus from the squad and so consume energy. Energy replenishes automatically so long as the unit isn t using one of these abilities. 9104450Global abilities are granted in special circumstances and represent additional support from the orbiting strike cruiser. These abilities appear in a special area and can be used without selecting a particular unit. 9104457Click and target area 9104459Click and target enemy 9104460There Is Only War 9104461Terminate 500 Enemy Targets in Dawn of War II. 9104462Emperor s Champion 9104463Kill a boss using only your Force Commander in Dawn of War II. 9104464Don t look up 9104465Kill a boss using a drop pod in Dawn of War II. 9104466Lightning Assassin 9104467Kill a boss in less than one minute in Dawn of War II. 9104468Welcome to Calderis 9104469Complete "Stand With Your Brothers" and "Retake the Hamlet" in Dawn of War II. 9104470Rant All You Will 9104471Complete "The True Enemy" in Dawn of War II. 9104472The Cleansing Begins 9104473Complete "The Defense of Argus Gate" in Dawn of War II. 9104474Astronomical 9104475Recover the data from the Astronomic Array in Dawn of War II. 9104476Even In Death I Still Serve 9104477Complete "Into the Hive" in Dawn of War II. 9104478Heroes of Angel Gate 9104479Complete "Secrets of Angel Forge" in Dawn of War II. 9104480Fight to Survive 9104481Complete Campaign on Recruit difficulty in Dawn of War II. 9104482Hold back the Xenos 9104483Complete Campaign on Sergeant difficulty in Dawn of War II. 9104484Win the War 9104485Complete Campaign on Captain difficulty in Dawn of War II. 9104486Allies to the Cause 9104487Complete a mission in Co-Op mode in Dawn of War II. 9104488Allies to the Chapter 9104489Complete 15 missions in Co-Op in Dawn of War II. 9104490Battle Brothers 9104491Complete the Campaign in Co-Op in Dawn of War II. 9104492Dug In 9104493Successfully defend 5 Strategic Assets in Dawn of War II. 9104494Not one inch. 9104495Defend a province without losing a single generator in Dawn of War II. 9104496Massacre 9104497Complete 10 missions in a row without failing in Dawn of War II. 9104498Stubborn 9104499Complete a mission without using any Stimulant Kits in Dawn of War II. 9104500That Is Close Enough 9104501Complete a mission with only ranged weapons in Dawn of War II. 9104502Slow and Purposeful 9104503Complete a mission without using any abilities. [Not Used, Bug if Seen] 9104504Rush Them 9104505Complete a mission under five minutes in Dawn of War II. 9104506Sweeping Advance 9104507Kill an enemy who is retreating in Dawn of War II. 9104508Death from Above 9104509Kill 20 enemies using Assault Jump in Dawn of War II. 9104510Purge the Xenos 9104511Earn a 5 star Fury rating in Dawn of War II. 9104512Feel No Pain 9104513Earn a 5 star Resilience rating in Dawn of War II. 9104514Fleet of Foot 9104515Earn a 5 star Speed rating in Dawn of War II. 9104516The Book of Honor 9104517Get 15 stars on one mission in Dawn of War II. 9104518Hero of the Imperium 9104519Attain a Campaign Score of over 30,000 points in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104520Legend 9104521Attain a Campaign Score of over 90,000 points in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104522In the name of the Emperor 9104523Own all Strategic Assets in a Campaign in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104524Fast Attack 9104525Gain a second deployment in a single day in Dawn of War II. 9104526Tireless Warrior 9104527Gain a third deployment in a single day in Dawn of War II. 9104528Elite 9104529Max out a Combat Discipline on a squad in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104530Heavy Support 9104531Reach Level 20 with one of your squads in Dawn of War II. Earnable in Single Player and by the host in Co-Op. 9104532Elite Strike Force 9104533Create a 3 Player Party and Play a Ranked Multiplayer Game together in Dawn of War II. 9104534Gladiator 9104535Play 10 Ranked Multiplayer Games in Dawn of War II. 9104536Wisdom of the Ancients 9104537View a recorded game in Dawn of War II. 9104538Veteran Victor 9104539100 ranked wins in Dawn of War II. 9104540Aspect Warrior 910454120 online ranked games completed with Eldar in Dawn of War II. 9104542Angel of Death 910454320 online ranked games completed with Space Marines in Dawn of War II. 9104544A proper Waaagh! 910454520 online ranked games completed with Orks in Dawn of War II. 9104546Great Devourer 910454720 online ranked games completed with Tyranid in Dawn of War II. 9104548Hail the Champion 9104549Earn Champion rating 20 times during online ranked play in Dawn of War II. 9104550Master of the Apothecarion 9104551Revive your teammates 50 times during online ranked play in Dawn of War II. 9104552Winning rush 9104553Earn a 5 game Win streak during online ranked play in Dawn of War II. 9104554Flawless victory 9104555Achieve an online ranked victory with 500 Victory Points remaining in Dawn of War II. 9104556Relic Hunter 9104557Defeat a Relic employee in a Ranked match, or someone who has beat a Relic employee in Dawn of War II. 9104558Red Ones Go Fastah! 9104559Create a Customized look for any race in the Army Painter in Dawn of War II. 9104561Click to activate 9104562Click and target enemy 9104563Click and target enemy 9104564Level %1Level% 9104565Click and target area 9104566Toggle on/off 9104567Charge 9104568Charge at targeted location, knocking over everything in the charge path. 9104569Click and target area 9104570Secure Communication Arrays to gain additional mission intelligence and call in artillery strikes on the field of battle. 9104571Secure Foundries to gain a bonus toward multiple deployments and call in Tarantula sentry guns on the field of battle. 9104572Secure Shrine to slow the advance of alien invaders and to briefly render your squads invulnerable on the field of battle. 9104573Sector Control Bonus 9104574The total number of Communication Arrays secured in the sector determines what special assets are available during Defend missions. 9104575Secure all the Foundries in the sector to lower the thresholds for multiple deployments. 9104576Secure six or more Shrines in the sector to increase the bonus experience received after completing a mission. 9104580Click and target area 9104583Click to activate 9104584To Victory! 9104585Charge to a specified location with the chapter s vigor, smashing through objects and knocking enemies back. 9104587Toggle on/off 9104588Toggle on/off 9104589Blessing of War 9104590Regain Health when killing an opponent in hand-to-hand combat. 9104591Regain Health when killing an opponent in hand-to-hand combat. 9104592While Battle Cry is active, the Force Commander s hand-to-hand strikes deal killing blows to most infantry (other enemies are knocked back). 9104607The secrets of Kronus shall never be revealed. 9104608But for all we know these are just scouting parties. 9104609+1 to all Combat Disciplines 9104612Close Combat Aptitude 9104613Unlock Weapons - Tarkus and his squad become able to equip chainswords and bolt pistols. 9104614Weapons Unlocked - Tarkus and his squad can wield chainswords and bolt pistols in combat. 9104615Melee Tactician 9104616Tactical Advance reduces incoming damage from close-combat as well as ranged attacks. 9104617Tactical Advance reduces incoming damage from close-combat as well as ranged attacks. 9104633Rally! 9104634Break suppression and heal nearby allies. 9104638Boyz! Kill dese poncy Eldar! 9104639I may take your advice on that. 9104640The Eldar seem to have had them sedated, and earmarked for transport to Meridian. 9104641To do so, we must gather samples of the bio-toxins used by the Tyranid swarms. 9104642To find such a hive, we must collect and analyze samples from Tyranid warrior creatures across these planets. 9104643Only his will to fight remains. 9104644So long as you have a secured array on a planet, you use a Signum. 9104645So long as you have a secured foundry on a planet, you can use a Locator Beacon. 9104646Additional units have become available, Commander. 9104647New units are now available to us. 9104648Got some new unitz ready, Boss! 9104661 Ard Boyz 9104662Temporarily increase a squad s resistance to damage. 9104663Click and target squad 9104670Teammate kicked 9104671%1NAME%, your teammate, has just been kicked. You have the choice to keep playing or to dispute the game. 9104672Chat 9104673Long Rifle 9104715 Ard Boyz 9104716Target squad temporarily receives less damage. 9104717Use Yer Choppas! 9104718Increases the melee damage and chance of triggering a special attack of a target squad. 9104719Call da Boyz! 9104720Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104721Order a massive Rok strike on a targeted position. 9104722Roks 9104725In the name of the Emperor! 9104726Scout Squad 9104727Scout Squad 9104728Space Marine Light Infantry 9104729Hide da Boyz 9104730Infiltrates target squad for a duration. 9104735Kommandos Iz Da Sneakiest 9104740Spawn a Kommando squad at target location. 9104741Call da Boyz! 9104742Luv da Dakka 9104743Hold down da trigga fer maximum carnage! Knocks over enemies hit by your shots. 9104744Click and target enemy 9104746Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104747Roks 9104748Order a massive Rok strike on a targeted position. 9104749More Dakka 9104750Temporarily increases the ranged firepower of a targeted squad. 9104751Travel to %1PLANET_NAME% 9104752Kult of Speed 9104753Temporarily increases speed and firing rate of all allied vehicles. 9104754Call da Boyz! 9104755Reinforce squads around your hero instantly and enable reinforce for all your squads on the field for cost, and temporarily increases their speed and damage. 9104756Roks 9104757Order a massive Rok strike on a targeted position. 9104758Right in Me Crosshairs 9104759Fire a single powerful shot at a target. 9104760Catalyst 9104761Spur a Tyranid unit into a maniacal frenzy, increasing its damage but dealing damage to the unit over time. 9104762Mycetic Spores 9104763Mycetic Spores spawn Raveners and reinforce other nearby Tyranids. 9104764Without Number 9104765Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104766Tyranoformation 9104767Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104768Stalk 9104769Reveals enemy commanders on the map. 9104770Spore Mines 9104771Drops down a group of Spore Mines. 9104772Without Number 9104773Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104774Tyranoformation 9104775Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104778%1NAME% chose to keep playing after his teammate was kicked. 9104779%1NAME% chose to stop playing after his teammate was kicked. 9104780Brood Nest 9104781The Brood Nest allows nearby Tyranid squads to reinforce. 9104782Warrior Vanguard 9104783Mycetic Spores spawn Warriors and reinforce other nearby Tyranids. 9104784Calderis is a feudal world known for its arid climate and hardy warriors. The Blood Ravens have recruited from this world for millennia. An Imperial Governor oversees the planet from orbit. 9104785The jungles and swamps of Typhon teem with Orks who have all but wiped out the planet s primitive humans. The few survivors are prized recruiting stock for the Blood Ravens. 9104786The capital world of Sub-Sector Aurelia, Meridian features huge city-spires rising from urban landscapes the size of continents. Angel Forge, its ancient Manufactorium, produces everything from household goods to lasguns and aircraft. 9104787Without Number 9104788Spawns a Hormagaunt, Termagant and Warrior squad at your base. 9104789Tyranoformation 9104790Capillary towers erupt from the ground, damaging all units and tyrannoforming the area. Provides bonuses to nearby Tyranids. 9104792All enemy units within the area of effect of the ability have their damage reduced. 9104797Additional Requisition needed. 9104798Additional Power needed. 9104799Additional Requisition needed. 9104800Additional Power needed. 9104801Additional Requisition needed. 9104802Additional Power needed. 9104803Not enough Requisition, Boss! 9104804Not enough Power, Boss! 9104805Mark Target 9104806Increase the damage taken on a targeted enemy unit. 9104807Click and target enemy 9104809Iron Halo 9104810Activate a force field that absorbs damage by draining Energy. 9104811Click to activate 9104812Level 3 Webway Assembly 9104817Match ends in %1seconds% seconds! 9104818Exiting to postgame stats 9104819Moving to party screen in %1seconds% seconds. 9104820Moving to party screen. 9104821Starting searching in %1seconds% seconds. 9104822Starting searching. 9104823Searching countdown cancelled. 9104825Not enough Waaagh, boss. 9104826Complete Eyes of the Eldar 9104827This power armor bears engravings and adornments listing the major campaigns of the Blood Ravens chapter. Similar markings are often added to the armors of veteran battle brothers, making them literal carriers of the chapter s history. 9104830Rokkit Barrage 9104831Point da rokkit launcha skywards and unleash a hail of rokkits on the enemy. 9104833Click and target area 9104834Description 9104835Sgt. Matiel of the Blood Ravens 3rd Company engraved this sword s guard with the name of the Ork-infested world he and his brothers set about liberating. Matiel died on Tartarus, but his blade continues the fight in other hands. 9104844Click and target area 9104845Anti-Grav Grenade 9104846Throws a grenade which temporarily disables gravity. 9104847Throws a grenade which temporarily disables gravity. 9104848Throw Anti-Grav grenade 9104849Click and target area 9104850Knock back the target on hit 9104851Slow enemies for %3DURATION% seconds 9104852Can Only be Replaced, Not Removed 9104853Cannot be knocked back 9104854+%1VALUE%%% chance to suffer knockback 9104855Death From Above 9104856Use the Assault Jump ability to knock down enemy infantry and buy time for your other squads to get into position. Or if the enemy is dug in, jump in close to break formations. 9104857Jump Ahead, Just Not Too Far 9104858Assault Jump is great for getting into the fray, but make sure you back up those units lest they fall to overwhelming forces. 9104859Of course, if your Assault Squad is taking heavy damage, remember you can jump away! 9104860Use Cover 9104861Use the protection offered by walls, buildings and ruins for cover while you move around the battlefield. Units in cover take less damage and less suppression, and recover from suppression faster than units in the open. 9104862Clearing Buildings 9104863Flamers, grenades, and artillery are useful for clearing enemies out of buildings. 9104864Use Em If You Got Em 9104865Short range weapons, like shotguns and flamers, are best used aggressively. Use cover or special abilities to get within range, and then let the enemy have it. 9104866Flanking For Fun and Victory 9104867Remember that cover is directional, so flanking enemy squads is a highly effective tactic. Once you re not firing through that vegetation or over that wall, the enemy isn t getting any cover bonus at all. 9104868Attack from Range; Close in for the Kill 9104869Attacking with a long-range unit or a suppressor, and then closing with a short range unit is a good tactic. 9104870Queue Em Up 9104871Hold Shift when issuing orders to queue up commands. Your units will follow your orders in the sequence you choose. 9104872Defeating Cover 9104873Direct assaults against units in heavy cover can be suicide. Use grenades and flamers to counter the benefits of cover. 9104874Keep Them in the Line of Fire 9104875Suppression fire slows units down, forcing them to remain in your area of fire for longer. 9104876Use Your Ears 9104877You can hear enemy vehicles and infantry approach even through the fog of war. 9104878Setting Up 9104879Some units need to be set up to face the right direction, such as heavy bolters and plasma cannons. Hold the right mouse button down and drag in the direction you want them to face. 9104880Control Groups 9104881Use control groups to manage your forces. Press Control + [a keyboard number] to assign all currently selected units to a group, then press the number to reselect it later. 9104882Careful What You Blow Up 9104883Be mindful when destroying cover. Even though you have denied it to your enemy, you may find yourself without any cover if you have to fall back to that location. 9104884Burn Them Alive 9104885Flamers deal extra damage to units in buildings and also ignore the defensive bonuses of cover. 9104886Over and Across 9104887Clear impassable chasms and walls with the Assault Jump ability. Be careful not to leave your Assault Marines without any support on the other side, however. 9104888Up, Up and Away 9104889Assault Jump can just as easily be used as a retreat mechanism as it can for an attack. 9104890Eldar Fleetness 9104891Ranged Eldar Squads will do their best to keep you at range while fighting. 9104892The Space Marine s Best Friend 9104893Frag grenades are an effective way to manage an overwhelming situation. 9104894Swing that Sword 9104895Power weapons may be great versus vehicles and other high-value targets, but they attack more slowly than chainswords. Against hordes of Orks or Tyranids, speed will pay greater dividends. 9104896Hotkeys to Victory 9104897Taking the time to learn hotkeys for abilities and commands can streamline your game play and make for more efficient micro-management. Look for the hotkeys in ability icons or in roll-over tool tips. 9104898Cover Flashes 9104899If objects flash after you give a move order, that means those objects will provide cover to the squad when it gets into position. 9104900Fall Back to Fight Again 9104901There is no shame in having to 9104902No Stopping the First Company 9104903Units in Terminator armor cannot be suppressed by enemy fire. 9104904Tie Them Down, Then Blow Them Up 9104905Use melee units to keep an enemy stationary, throw a grenade or demolition charge on them, and then fall back at the last second. 9104906Right Weapons for the Job 9104907Vehicles are highly resistant to small arms fire. Bolter fire won t do much -- use anti-vehicle weapons such as melta bombs and missile launchers instead. 9104908Friends Don t Let Friends Eat Shrapnel 9104909Watch where you throw grenades. Allies caught in the blast can still be knocked back. 9104910Middle Click 9104911Click and hold the mouse scroll wheel to pan the camera around without having to scroll over to the screen edge or reach for the keyboard. 9104912Equip Bayonets! 9104913The Alternate Attack button in the core action panel will force a ranged unit to attack in melee. This will not do a great deal of damage to the enemy, but can tie up dangerous ranged weapons so they can no longer fire. 9104914Keep the Scout Alive 9104915Keep Cyrus protected. His strengths are sabotage, infiltration and quick high-damage attacks. Don t leave him on the frontline for long. 9104916The Benefits of Armor 9104917A higher Armor Rating makes a squad leader more resistant to enemy fire. 9104918The Whole Story 9104919When choosing wargear, take a look at benefits beyond level and raw damage. 9104920When fighting masses of enemies, for example, a high-damage sniper rifle or power fist won t be as effective as a faster-hitting bolter or chainsword. Weapons that do knockback or stun opponents may also be much more effective than their raw damage would suggest. 9104921A Safe Place 9104922Securing a well-defended Communication Array, Automated Foundry or Imperial Shrine is often worth the risk. Once in your hands, that location will heal your units even if the enemy still has some troops trying to dislodge you. 9104923Cut off the Head… 9104924Many enemy squads have strong leaders and dangerous heavy weapons. Take them out with a high powered shot, and you can finish off the rest of the squad with relative ease. 9104925Ancient Power 9104926A Dreadnought is undoubtedly a mighty force on the battlefield, but they are difficult to repair in the field without the right tools. 9104927And those enemies with missile launchers? They will do far more than disrupt a Dreadnought… 9104928Try Out Something New 9104929Don t be afraid to experiment! 9104930Just because Tarkus starts with grenades doesn t mean that you can t move them to a unit that might make more use of them. You may find combinations that work better with your play style. 9104931Plan B 9104932Facing vehicles without melta bombs or a missile launcher doesn t have to mean defeat. There are plenty of other options. 9104933Plasma guns and power weapons (swords, axes, fists) both do respectable damage to vehicles and monstrous beasts. Avitus s Focus Fire and Cyrus s Explosive Rounds abilities can also make infantry weapons like Heavy Bolters and Combat Shotguns viable solutions as well. 9104934That Special Cyrus Touch 9104935With the right combat training, Cyrus can gain special abilities with different ranged weapons. High Powered Shot makes his sniper rifle a lethal solution to single targets, while explosive shots make a combat shotgun able to fight vehicles and blow troops out of cover. 9104936He may be lightly armored, but Cyrus can be one of your deadliest warriors. 9104937Learn a New Way 9104938With a little investment in the right combat disciplines, Tarkus can learn how to use chainswords, Thaddeus can learn how to use medium ranged weapons, and the Force Commander can learn how to use heavy weapons. This allows you to reshape your strike force to fit your favorite tactics. 9104939Demolition in the Land of the Blind 9104940Demolition charges have a long detonation timer and so may not be very effective against moving targets. When combined with a blind grenade or another stun weapon, however, they can be devastating. 9104941Focus Fire Is Your Friend 9104942Avitus can use Focus Fire to make any ranged weapon more powerful, not just the heavy bolter. 9104943The Magic Formula 9104944With the right accessories equipped, you can bring your strike force back from the brink in just a few seconds. 9104945Use your Drop Pod Beacon to call in a drop pod, and then use a Combat Stimulant during the delay before it arrives. You will instantly revive any incapacitated squad leaders, and the drop pod will reinforce their squads. 9104946Did You See Something? 9104947If Cyrus flashes while infiltrated, it means the enemy has spotted him. This can leave him exposed to enemy fire, but it isn t a death sentence. Just pull back a little and Cyrus will fade from enemy view again. 9104948Open a Path 9104949Terminators, Dreadnoughts and heavy weapons can blow through almost any obstacle. Use this to outflank enemies, create new lines of fire, and deny cover to the enemy. 9104950Thaddeus s Assault Jump and the Force Commander s charge are also effective at removing obstacles. 9104951Out Go the Lights 9104952Many enemy leaders are just as susceptible to blind grenades as their minions. Being able to stun a powerful enemy for several seconds can be very valuable. 9104953The Sneaky Get Sneakier 9104954Several of Cyrus s unlocks improve how he can use Infiltrate. With the right ones, you can revive squad leaders and use accessory abilities without being revealed! 9104955Co-op is the Way 9104956You and a friend can do missions together. Just invite one of your online friends to a game and see the new strategies that can be accomplished when two minds work together for a common goal the eradication of all xenos! 9104957Give Tarantulas Cover 9104958Try to plant your Tarantula sentry guns behind shot blocking walls. Out in the open, they are very susceptible to long range attacks (from Ork Tankbustas, for example). Putting them behind walls reduces the chance they will take damage before they can open fire. 9104959Right Into My Trap 9104960The Remote Detonation Pack is an excellent choice when deploying Cyrus on a defend mission. Plant a detonator ahead of an enemy wave in order to cover an approach to the defense area. When the enemy rushes in … boom! 9104961Be careful not to set the detonator too close to the generators you are defending, however. Destroy those and you ve lost the mission. 9104962Combat Shotguns 9104963The Shotgun s Explosive Shot ability knocks back enemy infantry. Use it to knock melee units back and keep them off of your Tactical Marines. 9104964Stand With Your Brothers 9104965Several special abilities can be upgraded through unlocks. Some abilities can be upgraded to affect multiple squads. This can be an excellent way to maximize your fighting force s efficiency. 9104966Pick Your Upgrades 9104967You do not have enough points to get every squad upgrade. Decide which squads you prefer to use in which situations and purchase upgrades that play to those strengths. 9104968No Safe Haven 9104969Some enemy leaders have very effective ways to clear your squads out of buildings. 9104970Be very careful when taking cover in a building -- if the building is targeted by an attack, it s time to clear out! 9104971Special Attacks 9104972Special attacks are improved close-combat strikes that deal knockback and hit multiple enemies. 9104973Squads specializing in close combat (like Thaddeus or the Force Commander) execute special attacks most often, especially when fighting ranged specialists (like Ork Shoota Boyz or Eldar Guardians). 9104974Tactical Advance 9104975The Tactical Advance ability lets Tarkus move up on an enemy position when there is no cover to be had. His squad takes less damage and is immune to suppression when the ability is active. 9104976Use Tactical Advance to get up to a building protecting an enemy suppressor and let loose with grenades or a flamer. 9104977The Final Countdown 9104978The enemy has grenades too. Move away from explosives thrown at your squads before the timer above them counts down to zero. 9104979There Is No Glory in Pointless Defeat 9104980If you re having trouble finishing a mission, you can return to the Armageddon and keep your experience points and new wargear. However, you ll also lose a campaign day…this allows the Tyranids to get a stronger foothold in the sector. 9104981You Can t See Me! 9104982Tall walls and vegetation can completely conceal your units from the enemy. Use this to ambush enemy troops, or throw grenades over the wall with impunity. 9104983Tyranid Synapse 9104984Certain Tyranid units, like Warriors and Zoanthropes, have an especially strong connection to the Hive Mind. Kill these creatures to cause area of effect damage to surrounding Tyranid units. 9104985With the synapse creature dead, the surviving Gaunts will no longer leap at you in melee combat, and will no longer leap over terrain when trying to get to you. 9104986Hold Them Down 9104987Use Avitus to suppress the enemy while the Force Commander or Thaddeus rushes in to finish them off. 9104988Come and Get Me! 9104989Activate Tarkus s Tactical Advance ability right after triggering his Taunt. All enemies will direct their attacks at him, and he will be protected against ranged damage. You can then use your other squads to bring the pain. 9104990Taunt is also useful for helping out squads that are in trouble. Trigger it, and the enemy will forget about their current target and pile on to Tarkus (who can take it). 9104991Fall Back 9104992Use the Fall Back command when outmatched by your opponent. It is easier to reinforce around a relay you have already cleared than to revive fallen squad leaders near enemy strong points. 9104993Energy 9104994When using Focus Fire, Infiltrate or Tactical Advance, watch your squad s Energy. Your Energy does not regenerate while an ability is on, so you might find yourself with lower-than-expected Energy in the next battle. 9104995Eyes on the Prize 9104996Your long-term campaign goals are displayed on the bridge view at the top left of the screen. To review the associated briefing, just click on the goal counter itself. 9104997Accept 9104998Click to activate 9104999Start a New Campaign 9105000Existing Campaigns 9105001Select the checkbox to continue playing with the same team 9105002Usage stats for the selected game type. 9105003Number of ranked games played of the selected game type. 9105004Total number of wins for the selected game type. 9105005Total number of losses for the selected game type. 9105006Current winning streak. 9105007Most played race. 9105008Most played commander. 9105009Number of times the player has achieved the highest score in a ranked match, regardless of winning or losing. 9105010Number of times the player has disconnected from a ranked game. 9105011The win/loss record for each race of the selected game type. 9105012Win/loss record for the Space Marines race for the selected game type. 9105013Win/loss record for the Ork race for the selected game type. 9105014Win/loss record for the Eldar race for the selected game type. 9105015Win/loss record for the Tyranid race for the selected game type. 9105016The current army level achieved. 9105017The next army level that can be achieved. 9105018Amount of army experience needed to achieve the next army level. 9105021War stats for the selected game type. 9105022New Campaign 9105034Choose a difficulty 9105035Select a Campaign 9105036Toggle on/off 9105037Toggle on/off 9105038Click and target area 9105039Toggle on/off 9105040Toggle on/off 9105041Space Marines 9105042Orks 9105043Eldar 9105044Tyranids 9105045Level 2 Teleporta Platform 9105101Veteran Squadmates 9105102Tarkus s squadmates become Chapter Veterans, increasing their toughness and improving their equipment. 9105103Tarkus leads a squad of Chapter Veterans, with increased toughness and improved equipment. 9105104I Shall Not Fall 9105105So long as Tactical Advance is active, Tarkus fights through the worst of injuries and cannot be incapacitated. 9105106So long as Tactical Advance is active, Tarkus fights through the worst of injuries and cannot be incapacitated. 9105112Power Sword Aptitude 9105113Unlock Weapon - Tarkus becomes able to equip power swords. 9105114Weapon Unlocked - Tarkus can equip power swords. 9105115Improved Load Out 9105116Adds an Accessory slot. 9105117Number of Accessory slots increased by one. 9105121Tactical Expertise 9105122While using Tactical Advance, Tarkus and his squad inflict additional damage in addition to gaining the standard defensive benefits. (Benefit does not apply to other squads affected by Tactical Mastery.) 9105123While using Tactical Advance, Tarkus and his squad inflict additional damage in addition to gaining the standard defensive benefits. (Benefit does not apply to other squads affected by Tactical Mastery.) 9105124Ranged Specialist 9105125Specialized weapons training. Tarkus learns to fire plasma guns and flamers while moving. 9105126Tarkus can fire plasma guns and flamers while moving. 9105127Bolter Specialist 9105128Specialized weapons training. When using a bolter or storm bolter, Tarkus learns to fire more frequently. 9105129When using a bolter or storm bolter, Tarkus fires more frequently. 9105139Bolter Aptitude 9105140Unlock Weapon - Thaddeus and his Assault Squad become able to equip bolters. 9105141Weapon Unlocked - Thaddeus and his squad can equip bolters. 9105142Ranged Aptitude 9105143Unlock Weapons - Thaddeus becomes adept with plasma guns and flamers. 9105144Weapons Unlocked - Thaddeus can equip flamers and plasma guns. 9105145Strike from the Skies! 9105146Assault Jump causes suppression as well as damage and knockback. 9105147Assault Jump causes suppression as well as damage and knockback. 9105148Terminator Honors 9105149Gain the ability to equip Terminator armor. Thaddeus wields a mighty thunder hammer as his default weapon in Terminator armor and is equipped with a teleporter. 9105150Gain the ability to equip Terminator armor. Thaddeus wields a mighty thunder hammer as his default weapon in Terminator armor and is equipped with a teleporter. 9105151Aegis of Fury 9105152Upon landing a jump or completing a teleport, Thaddeus and his squad are temporarily invulnerable. 9105153Upon landing a jump or completing a teleport, Thaddeus and his squad are temporarily invulnerable. 9105175Select a unit 9105176You must select the units in your army to give them orders. Click one of your units with the left mouse button to select it. Alternatively, you can left-click and drag to select multiple units at the same time. 9105177Select one of your available units. 9105178Give a move order 9105179When you have a unit selected, right- click a location on the ground in order to give it a move order. Right-clicking lets you order your units to move, attack enemies, enter structures, or secure points. 9105180Give the squad a move order. 9105181Using the Headquarters 9105182Your headquarters lets you build more units for your army. Left-click on the headquarters to see the units you can produce. The icons of the units appear in the unit information panel on the bottom right of the screen. 9105183Select the Headquarters 9105184Building units 9105185To add a unit to your army, left-click on its icon. Each unit costs Requisition (orange) and some cost Power (blue). You cannot build units if you don t have the resources pay their cost. 9105186Build a unit from your headquarters. 9105187Capture the Requisition point 9105188You must secure Requisition points in order to gain more resources. Select a squad and then right-click on a requisition point to order them to secure it. 9105189Move a squad to the Requisition point to capture it. 9105190Capture time 9105191Securing a point takes time, and must complete before you get any resources from it. The progress bar that appears indicates how long until the point is secure. 9105192Capture the Power Node 9105193Power is the second resource, and necessary for building the more powerful units and upgrades. You need to secure Power Nodes on the map in order to increase your power rate. 9105194Move a squad to the Power Node to capture it. 9105195Activating a Power Node 9105196You can activate a Power Node under your control by selecting it and left-clicking the Activate Power Node button. 9105197Select the Power Node and activate it. 9105198Build a generator 9105199Activated Power Nodes can be further upgraded with generators which will produce even more power. Select the Power Node and left-click on the upgrade button to add a generator. 9105200Select the Power Node and build a generator. 9105201Capture a Victory Point 9105202Your team must secure Victory Points to win the game. Send an infantry squad to secure one of the Victory Points on the map. 9105203Move a squad to the Victory Point to capture it. 9105204Victory Point Counter 9105205Now that you ve secured a Victory Point, you can see the number of points you control in the Victory Point Counter. The object of the game is to hold more points than the enemy team. 9105206Hero Incapacitated 9105207Your commander has fallen on the battlefield. Commanders can be revived by allied commanders, or if none are around, you can pay Requisition to revive him yourself by left-clicking on the Revive button. Using the Revive button returns your commander to your headquarters. 9105208Revive your hero. 9105209Friendly Hero Incapacitated 9105210An allied commander has fallen in combat. You can revive him with your own commander. Select your commander and right- click on the fallen commander in order to perform a revival. 9105211You can revive allied commanders 9105212Leveling up. 9105213Your commander has leveled up and gotten stronger. You need experience to level up, which you can earn by killing the enemy, and supporting your teammates. 9105214Hero Wargear 9105215You can purchase wargear upgrades for your commander in the upgrade panel. Commanders can choose a weapon, an armor set, and an accessory. Try different combinations of wargear for different situations. 9105216Squad upgrades 9105217You can upgrade squads with different types of weapons and abilities. Squad upgrades are displayed in the upgrade panel. 9105218Resources 9105219You need resources to purchase units. You can see your available resources in the resource panel. The resource panel also shows the rate you are earning resources. 9105220Setup Weapons 9105221Some squads need to setup before firing. To tell a squad to setup in a particular direction, first select it, then click and hold with the right mouse button at the location you want to go. Now drag in the direction they should setup and release the right mouse button. They will move to that location and setup. 9105222This weapon must setup before firing. 9105223Packing up 9105224Once a squad is setup, they need to pack up before they can turn or move. They will do so automatically, but it does take time. 9105234Kommando Nob 9105235Ranger 9105236In the name of the Emperor! 9105237Eldar Rangers 9105238Ranger Squad 9105239Eldar Scouts and Snipers 9105240Power Sword - Ranger 9105253Singularity 9105254Fire a controlled singularity that pulls in and damages nearby units. Requires your D-Cannon weapon team to be setup. 9105263Power Armor (Sergeant) 9105264%1PLAYER% would like to join the party. 9105270Use this beacon to relay coordinates to the Armageddon s orbital bombardment guns. Their barrage is devastating, but can only be used once per deployment. Effective against all targets. 9105271Powerful explosive charge with a large area of effect and long timer. Excellent at eliminating static targets such as buildings or obstructions. Effective against buildings. 9105272Limited use 9105273Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105274Bearing engravings of the Revelation of Terra, this venerated suit of power armor reminds its bearer "There is but one truth in the universe, that of the Emperor. Only His children know this truth. All others know only lies and must be swept aside." 9105275Worn by semi-mythical Blood Raven hero Byronus, this ancient armor is engraved with dozens of proclamations of the purity of Byronus s gene-seed and repudiations of any accusation of gene-defect. 9105278Forged after the Second Liberation of Mendoza, this armor bears engravings celebrating the defeat of the Orks threatening Calderis and the resolve of the native warriors of that desert world. 9105279Its gorget and helm engraved with laurels, this Power Armor was awarded to Indrick Boreale while he was a distinguished sergeant of the 3rd company. He put this armor aside when he rose to the rank of captain, and it has since been given to sergeants who win seemingly impossible victories. 9105280Marked with seals of honor, this carapace armor is awarded to Blood Ravens scouts on the eve of their ascension to the rank of full battle brothers. The recipients wear the brigandine until their power armor arrives from the chapter armory. 9105281The second suit of power armor forged under the guidance of Chaplain Elizur, this armor is engraved with his Sermon of Pain "Let us feel the pain of living in a corrupt world until my zeal has cleansed it pure in His name." 9105282Forged in the later part of the 41st millennium, in honor of the conquests of Lord Commander Solar Macharius, this fine power armor was worn by Brother Roland of the Blood Ravens 2nd Company when he deployed as part of the great effort to quell the Macharian Heresy after the Lord Commander s death. 9105283Engraved with the blessings of Mikelus, a famed chaplain of the Blood Ravens, this power fist delivers the mercy of death to those who stand against the chapter. 9105284Etched with symbols of the Doom Eagles chapter, this axe was found lodged in the corpse of a Traitor Marine of the Alpha Legion in the aftermath of the Tartarus campaign. How it came to be there or who wielded it remains a mystery. 9105286Blessed by Chaplain Elizur on the eve of the Ninth Flagellant Heresy, this power sword s inscription reads "Let the stars die and Mankind end before this sword returns unblooded to its sheath." 9105287Forged of night-black metal, this mighty power sword was once said to be a cousin of the Dark Angel grand master Azrael s legendary Sword of Secrets. Curator Molinias, last of the Blood Ravens serfs to promulgate this claim, died during the purge of Cyrene. 9105288The thunder hammer Deliverance and the storm shield Repudiation are born by the Blood Raven veteran serving as the Emperor s Champion. 9105289This peerless Heretic-pattern flamer bears the seals of the Inquisition and the Sisters of Battle. It is said to be a gift from the Order of the Lost Rosetta, an order with connections to the Blood Ravens. 9105290This rare Arbites Mk IX shotgun bears the name of Arbiter Ortega, in honor of his sacrifice on Planet Pavonis during the so-called Nightbringer insurrection. 9105291Another weapon based on the arms of the Arbiters of Meridian, this shotgun s barrel is engraved with the apocryphal Judgment Upon Horus, once said to be the Emperor s own condemnation of his treasonous son. 9105292Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105293Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105294Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105295Astartes Mk V missile launcher. Armed with high-explosive krak missiles, this weapon is the bane of those feeling safe behind armored plating. Effective against vehicles and buildings. 9105312Level 2 Hive 9105313Level 3 Hive 9105314This Garm-pattern bolt pistol bears the sigils of the Imperial Inquisition. It was discovered in the Blood Raven Fortress on Cyrene Secundus, near the body of a murdered Inquisitor. It has proved to be an effective weapon, in spite of its dark origins. 9105315Level 2 Hive 9105316Level 3 Hive 9105317In service during the 3rd Company s battles against the Alpha Legion on Tartarus and the 2nd Company s assault on the Deimos Peninsula on Kronus, this heavy bolter is reputed to spit out the Blood Ravens hatred of treason. 9105318Shoota Boy 9105319Based on the Slayer-pattern shotgun, this weapon came to the Blood Ravens chapter when junior Arbiter Ferrix Lydell won the Blood Trials on Typhon in 987.M39. 9105320Dis ere is da boyz dat has da big shootaz 9105321Ork Big Shoota Boyz 9105322Big Shoota Boyz 9105323Ork Suppression Fire 9105324Forge World Accatran is best known for producing heavy armored vehicles. When its Techpriests were accused of being incapable of subtlety in design, its Fabricator-General called for his brethren to prove their critics wrong. This masterful sniper rifle was the result. 9105325Modified to fire electrically charged shells, this shotgun is said to sound like a thunderclap when firing. Based on models used by the Arbiters in the under-city of Meridian, it has found a ready place among Blood Ravens scouts. 9105326Blessed be the warriors, brothers of steel and fury. Those who stand against the enemies of man and carry forward His light into the darkness between the stars shall ever be in His grace. 9105327Abhor the witch and the alien! Grant us the strength to pierce their inhuman flesh and lay waste to their citadels with hurricanes of fire! 9105328I shall neither flinch from my duty though it be terrible, nor seek rest though I grow weary; I shall neither give nor request mercy until this crusade is won. 9105329Remember, brothers in battle, that we are made of steel forged by His glorious hand. The impurity has been beaten from us and the bellows of war have made us invincible. 9105330Guide my hand, mine Emperor, to strike at your enemies, that I might leave nine trembling in fear and wailing in grief for every one I kill. 9105331The product of Forge World Gryphonne IV, this ancient artifact has been awarded to several chapters over the millennia. The Salamander held it the longest but surrendered it as part of a ritual tournament before the third Armageddon War. 9105332This battle standard celebrates two famous Blood Raven victories the victory against the traitor legions on Kronus, and the victory against the Ork Archmarauder Boargurr on Tranthios III. 9105333Level 2 Webway Assembly 9105335Level 2 Webway Assembly 9105336Level 2 Webway Assembly 9105337Level 2 Webway Assembly 9105338Level 2 Stronghold 9105339Level 3 Stronghold 9105340Level 2 Stronghold 9105341Level 2 Stronghold 9105342Level 2 Stronghold 9105343Level 2 Stronghold 9105344Level 2 Stronghold 9105345Level 2 Stronghold 9105346Level 2 Stronghold 9105347Level 2 Teleporta Platform 9105348Level 2 Teleporta Platform 9105349Level 2 Teleporta Platform 9105350Level 3 Teleporta Platform 9105353Big Stomp 9105354Perform a larger stomp that damages and stuns nearby enemies. (Damage to the Warboss charges this ability.) 9105357Level 2 Hive 9105358Level 2 Hive 9105359Level 2 Hive 9105361Invite Friend? 9105362Nob Leader 9105363Idranel feared you would be the death of us, humans. 9105368Additional Requisition is required. 9105369Additional Power is required. 9105370Consume mass quantities! 9105371Tyranid Warrior 9105372Warrior 9105373Tyranicus Gladius 9105374Tyranid Warrior Boss 9105375Yes, although it clearly follows some established patterns. 9105376Tyranid Warrior Boss 9105377Tyranid Warrior Boss 9105380Flesh Hook 9105386Consume mass quantities! 9105387Tyranid Warrior 9105388Warrior 9105389Tyranicus Gladius 9105390Consume mass quantities! 9105391Tyranid Warrior 9105392Warrior 9105393Tyranicus Gladius 9105403Between missions, additional quick tips appear to help guide you through Dawn of War 2. Click on a tip with the left mouse button to see it. 9105404After each mission, your squads return to their Strike Cruiser in orbit around the current planet. From here, you can train your squads, change their equipment, and choose your next mission. 9105405A flashing indicator on the right side of the screen tells you that a squad has gained a level. When squads gain levels, they gain points to spend to improve their capabilities. Click on the squad s portrait to open the squad screen and spend your points. 9105406The squad screen allows you to review your characters abilities, spend points gained by leveling up, and change their equipment. Clicking on a squad s portrait button opens the squad screen for that squad. 9105407Gaining a level makes a squad stronger and more resilient. It also grants to spend on the four Combat Disciplines Stamina, Gunnery, Strength, and Will. Spending points in a discipline increases the squad s statistics and can also unlock unique traits or special abilities. 9105408Mission rewards and drops on the field give you special equipment called wargear. All wargear is placed in your inventory, visible on the left of the squad screen. This inventory is shared between all your squads. To equip wargear on a squad, simply drag the item s icon into one of the squad s slots. 9105409Distress signals come from various locations on the planet below Each one is a mission you can take. Click on a blinking signal to hear a mission briefing. Click on Deploy to launch the mission, or close the briefing window to remain on the Strike Cruiser. 9105411The Star Map provides an overview of all the planets you are fighting over, and the missions currently available there. It also allows you to travel to different planets. Click on a star to see the missions available in that system. 9105412You can gain tactical advantages by securing strategic assets while on a mission. There are three types of assets to secure Communication Arrays, Automated Foundries, and Imperial Shrines. 9105413Secure Communication Arrays allow you to call in artillery strikes using a special piece of wargear. They also provide you with additional information during mission briefings. These advantages apply to any mission on the same planet as a secure array. 9105414Secure Automated Foundries allow you to call in automated turrets using a special piece of wargear. They also give you a bonus toward earning multiple deployments. These advantages apply to any mission on the same planet as a secure array. 9105415Secure Imperial Shrines allow you to make your squads briefly invulnerable using a special piece of wargear. They also slow the progress of alien invaders. These advantages apply to any mission on the same planet as a secure array. 9105416By default, you can deploy to one mission every campaign day. If you perform well, however, you can earn a second or even a third deployment. This allows you to tackle more missions before they expire and deal with current emergencies before more crop up. 9105417You gain special bonuses by securing a key number of Arrays, Foundries or Shrines across the sub-sector. These special bonuses affect missions across the sector and are detailed on the star map screen. 9105418Tyranid activities occur at the end of every campaign day. These can trigger new missions or simply be symptoms which raise the planet s infestation level. 9105419Each planet has an Infestation rating. This rating measures the Tyranids overall progress invading and consuming the planet. Infestation can be reduced by securing Imperial Shrines and by winning missions against Tyranid targets. 9105420By securing all the Communications Arrays, Foundries and Shrines on a map, you can secure that territory as well. This allows you to slow the Tyranid advance and maintain supply lines. It also contributes to your campaign score. 9105421Your actions contribute to your Campaign Score and Campaign Rank. Completing missions, killing opponents, and securing strategic assets all improve your rank and score. 9105422Campaign Rank is made up of two separate parts - Savior and Warrior. Savior rating increases by securing assets and territory, while Warrior rating increases by killing opponents. Getting a top final Campaign Score requires excelling in both categories. 9105425Gameplay Tip 9105426You can review this tip at any time in the Event Log. 9105427Click Me! 9105428The Bridge 9105429Level Up 9105430The Squad Screen 9105431Spending Points 9105432Wargear 9105433Distress Signals 9105434Performance 9105435Score 9105436Not usable by this squad 9105441Requires %1Trait% trait. 9105442Beam Scorch 9105443A powerful beam that can cut through multiple targets. 9105447This is the fate of the entire sector if we do not find a way to stop them. 9105448There he is. 9105449Campaign Complete! 9105450You have earned the title 9105451You always make a mess of things, humans. 9105452Click and target area 9105454Additional Requisition is required. 9105455Additional Power is required. 9105458Forged just before the Vespa Crusade, this heavy bolter is the absolution of death to the enemies of man. Davian Thule himself wielded this weapon during the assault on the Black Abbey at the climax of the crusade. 9105459Engraved with blessings by Castellan Draco of the Black Templars, this armor was gifted to the Blood Ravens after their victories during the Vespa Crusade. It is said to confer a potent fragment of Draco s own zeal. 9105460Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105461Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105462Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105463Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105464Astartes MK IIs. With a long range but slow rate of fire, this perfectly balanced rifle excels at eliminating high value targets from range. Effective vs. single infantry. 9105465When elements of the Blood Ravens 9th Company pursued an Ork raider to the ice world of Valhalla, Sgt. Ulanthus drove this sword through the skull of Warboss Icekrakka. 9105466This heavy bolter, forged in honor of Lion El Jonson, Primarch of the Dark Angels, is said to spit out his rage at the betrayals of the Horus Heresy. 9105467%1PLAYER% has denied your party request. 9105468%1PLAYER% has accepted your party request. 9105469"Speed the bolt that brings death to our enemies." 9105470As a Blood Raven scout, Indrick Boreale wielded this rifle while stalking a treasonous adept. He remained unmoving in a sniping perch on an icy cliff for eighteen solar days before granting the traitor mercy with a single shot. 9105471Forged during the second Rahe Pacification, this mighty power axe generates a unique power field that seems to ignite the very air as it cleaves enemies in twain. 9105472Featuring reinforced carapace plates and thickened layers of ballistic weave, this master-crafted Scout armor bears the seals of Artificer Idris of the Blood Ravens. Traditionally, it is worn by the most distinguished of the chapter s scouts. 9105473Wreathed in coursing energies, this Mark IIc Power Fist was once attached to the Terminator armor of Blood Ravens hero Trythos. The suit was lost to the chapter, but this fist remains to deliver his punishment to the enemies of Man. 9105474Wielded by Sgt. Tanthius of the Blood Ravens during the Third Company s assault on Magna Bonum, this bolter has since become a treasured symbol of valor on and off the field off battle. 9105475Blood Ravens Sgt. Argentus served alongside the Salamanders Chapter during the second Armageddon War. Their artificers gifted him with this bolter, modified to fire deadly Dragonfire bolts. 9105476In 830.M39, Blood Ravens Artificier Idris reforged the ceramite plates of this Scout armor so they would interlock and provide added stability for weapons firing. 9105477Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105478Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105479Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105480Swift Justice type. Sheathed in a sparking power field, this sword can cut through man and machine alike. Effective vs. infantry and vehicles. 9105481Power Fist 9105482Power Sword 9105483Power Sword 9105484Power Sword 9105485An early Chapter Master of the Blood Ravens forged this mighty blade, which Davian Thule later wielded during the Dark Crusade on Kronus. 9105486Anti-infantry grenades that excel at killing targets in cover or within structures. 9105487"My Emperor, let your might guard those righteous warriors who face the enemies of Man. Protect us from harm that we may war in your name." 9105488Bearing heraldry of the Blood Ravens long association with the desert world of Calderis, this standard inspires Space Marines to fight for their worlds and their galaxy. 9105489Intended for Librarian Isador Akios, this master-crafted power armor had yet to be delivered when Isador fell to heresy during the Tartarus Campaign. Some claim the armor is cursed, but the chapter artificers swear it remains pure. 9105490Sergeant Hurios of the Blood Ravens Third Company wore this Terminator armor from the Battle of Llouvre Mar until his sacrifice at the end of the Tartarus Campaign. It bears his personal heraldry. 9105491Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105492Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105493Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105494Arbites Pattern III "Lawbringer." With a short range but a heavy damage output, combat shotguns allow infiltrating scouts to close in for the kill. Effective vs. infantry. 9105495Close Range Weapon 9105496Combat Shotgun 9105497Combat Shotgun 9105498Combat Shotgun 9105499Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105500Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105501Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105502Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105503Astartes Mk III. This sidearm allows Space Marines armed with a close combat weapon to deal damage while closing into melee. 9105505Bolt Pistol 9105506Bolt Pistol 9105507Bolt Pistol 9105508Bolt Pistol 9105509Looted Tank - Scripted Mission 9105514Effective against infantry and vehicles. 9105515Space Marine Predator 9105516Looted Tank 9105517Tier 3 9105518Barbed Strangler and Spore Mines 9105533Epic Victory! 9105534Your strike force has destroyed the Tyranid Hive Fleet and saved Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has disintegrated. The chapter will purge its remains from Aurelia thanks to the leadership of commanders and heroes such as you. 9105535Your victory shall be celebrated across the Imperium. 9105536Campaign Victory! 9105537Your strike force has beaten the Tyranid Hive Fleet and defended Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has splintered. The battle to eliminate the last traces of the Tyranids will be long and hard, but the chapter is up to the task thanks to heroes such as you. 9105538Your victory honors the Chapter and the Emperor. 9105539Campaign Complete! 9105540Your strike force has fought the Tyranid Hive Fleet and held Sub-Sector Aurelia. With the central hive ship dead, the Hive Fleet has fractured. Its splinters will plague the sector for centuries to come, but the Chapter will ever be there to battle them. 9105541Your efforts honor the Chapter and its recruiting worlds. 9105542Prism Cannon 9105543Prism Cannon 9105544Locator Beacon 9105545Foundry Accessory 9105547Grants the Deploy Tarantula ability 9105548Number of Automated Foundries secured on the orbited planet determines number of uses per deployment 9105550Prism Cannon 9105551Deploy Tarantula 9105552Use beacon to precision drop Tarantula sentry guns. These heavy bolter turrets damage and suppress enemy infantry. 9105553Primary Objective 9105554Secondary Objective 9105555Game Duration 9105559Party Request 9105560NPC Burna Nob 9105561Tyranid Carnifex 9105570Found %1NUMBER% of %2MAXPLAYERS% players 9105575Grenadier 9105576When equipped, Frag Grenades become an Energy-using ability for Tarkus, rather than a limited use ability replenished by supply drops. 9105577When equipped, Frag Grenades are an Energy-using ability for Tarkus, rather than a limited use ability replenished by supply drops. 9105578Tactical Mastery 9105579The benefits of Tactical Advance spread to nearby allied squads, allowing a sizable force to advance under its protection. (Tactical Expertise does not spread to other squads.) 9105580The benefits of Tactical Advance spread to nearby allied squads, allowing a sizable force to advance under its protection. (Tactical Expertise does not spread to other squads.) 9105581Venom Cannon 9105582Astartes MK Vb 9105583340 Damage 9105584%1SQUAD% (with trait) 9105585Delete Replay 9105594Roks 9105595Order a massive Rok strike on a targeted position. 9105596Click and target area 9105597Level 3 Teleporta Platform 9105600Wraithlord Anti-Building 9105601Creates a large psychic storm, disrupting and damaging enemies in a large radius 9105602Send a shockwave at the enemy, knocking them down and dealing damage in a line 9105603Powerblades 9105604Name your Force Commander 9105605This target is vulnerable to explosives. 9105606This target is resistant to explosives. 9105607This target is immune to explosives. 9105608This target is vulnerable to hand-to-hand attacks. 9105609This target is resistant to hand-to-hand attacks. 9105610This target is immune to hand-to-hand attacks. 9105611This target is vulnerable to flame attacks. 9105612This target is resistant to flame attacks. 9105613This target is immune to flame attacks. 9105614This target is vulnerable to plasma attacks. 9105615This target is resistant to plasma attacks. 9105616This target is immune to plasma attacks. 9105617This target is vulnerable to bolter fire. 9105618This target is resistant to bolter fire. 9105619This target is immune to bolter fire. 9105620This target is vulnerable to suppression attacks. 9105621This target is resistant to suppression attacks. 9105622This target is immune to suppression attacks. 9105623This target is vulnerable to attacks from power weapons. 9105624This target is resistant to attacks from power weapons. 9105625This target is immune to attacks from power weapons. 9105626This target is vulnerable to blind and stun attacks. 9105627This target is resistant to blind and stun attacks. 9105628This target is immune to blind and stun attacks. 9105629Nob 9105630A Nob with a Jetpack… 9105631Stormboy Nob 9105632Stormboy Nob 9105633Ork Mob 9105638Drag unwanted wargear here for an experience reward. 9105640Each squad has a portrait on the right side of the screen. Click once on a squad s portrait with the left mouse to select it; double click it to center the camera on that unit. These portraits also display important information about each squad, including its health and its associated hotkey. 9105641%1STARS% total stars 9105642I won t let you gits kill im! e s mine! 9105645Click and target area 9105646Click and target enemy 9105647Rendezvous with Captain Thule at this location 9105648Notice 9105649By choosing this map some players may be swapped between player slots and observer slots. Are you sure? 9105650%1COMPLETE% / %2DEPLOYED% (%3PERCENT%%%) 9105654Defeating the Tyranid Hive Fleet requires you to succeed at a series of long term objectives. Your progress in these global goals display at the top left of the screen. Click on a progress indicator to view a briefing with additional details. 9105668Collect the biosample from this reclamation pool 9105669Dual Shuriken Catapult 9105670Prism Cannon 9105672Prism Cannon 9105674Click and target ally 9105675Click and target area 9105678Prevent the Orks getting through the gate 9105679Wraithlord 9105680Wraithlord 9105681Even in death… 9105682Eldar Wraithlord 9105683Wraithlord 9105684Eldar Walker 9105685Even in death… 9105686Eldar Wraithlord 9105687Wraithlord 9105688Eldar Walker 9105689Try It On For Size 9105690Use the time between missions to experiment with your wargear load outs. Try different equipment on different squads and see how it affects their stats. 9105691One Point Shy? 9105692Is a trait unlock just one point out of reach? Check your wargear. 9105693Some pieces grant extra points to a Combat Discipline, and that can be enough to unlock that trait you always wanted. 9105694Unlock and Key 9105695Investing in the Combat Disciplines when your squads level up gives you two advantages. 9105696First, each point spent increases some of your basic combat statistics, like Health or Ranged Damage. Second, points spent unlock unique traits that allow you to enhance and refine your squads even further. 9105697!9105697 9105698You ll never get enough points to get all the unlocks, however, so plan ahead! 9105699Foundry Bonus 9105700Seeing gray icons on the screen at the end of every mission? Those are the Automated Foundries you haven t secured on the current planet. 9105701Secure them and you ll gain a bonus toward multiple deployments. 9105702Timing Is Everything 9105703Many missions have a limited number of days in which to complete them. If you let them expire, you may end up regretting it. 9105704Let a defense expire and that strategic asset is lost until you can re-secure it. In other missions, the same boss may return stronger later on. 9105705But you can t get to every one. Sometimes you just have to let some missions expire…the question is which ones? 9105706Should He Stay or Should He Go? 9105707Different squads have different strengths, so the choice of who to deploy on a mission can be critical. Before launching a mission, make sure the squads you want are ready to go. 9105708Always choosing the same squads could eventually leave the neglected squads a few levels behind…bad news when you find you want to use their special skills. 9105709Where to Fight 9105710Once you are fighting over three worlds, be careful not to ignore one planet for the sake of the others. 9105711If you aren t defending it, a world will succumb to infestation and your campaign score will suffer (not to mention the poor residents of that world!). 9105712Fire For Effect! 9105713Securing Communication Arrays gives you access to the Signum, a piece of wargear that allows you to call in devastating artillery strikes. 9105714Nothing says victory quite like the rain of Imperial artillery. 9105715Double Up The Guns 9105716Securing Automated Foundries allows you to use a Locator Beacon, a special piece of wargear you can use to set up Tarantula bolter turrets.
https://w.atwiki.jp/vocaloidenglishlyric/pages/294.html
【Tags Luka Ryuusei-P tR R】 Original Music Title RIP=RELEASE Music Lyrics written, Voice edited by minato / 流星P(Ryuusei-P) Music arranged by minato / 流星P(Ryuusei-P) Singer 巡音ルカ (Megurine Luka) The song is paired with Len s "SPICE!" Fanmade Promotional Video(s) Click here for the Japanese Lyrics English Lyrics (translated by moire25): ah- the water from the faucet is flowing Without other sounds or voices ah- Though I knew I would be hurt if I was by your side I couldn t stop it Rather than asking "Where were you?" I should have destroyed everything...! Even tears I shed are always the same My heart would not get used to the pain Say, if I could tear you throat, You would be my own... ah- Still I cannot e believe the words To find out each other s feelings No longer I can hold the quickened heartbeat racing faster...! Even I ask my brain what the answers are My whole body is refusing every one of them Is it okay if I could stand anxieties, frustrations, sorrows and even miseries...? Don t touch my tense string Don t set my expectations with kind words Even if I reach my hand to entreat the proof of being loved You re already not there Even tears I shed are always the same My heart would not get used to the pain I ll tear you throat at once and I ll make everything to be my own... English Lyrics (translated by motokokusanagi2009): AHH... Ah- Water is flowing From the faucet I can t hear anything But it s sound Ah- I knew you d hurt me Even so, I wanted to be your girlfriend I couldn t keep it bottled up inside me I should have finished off everything Without asking where you were last night! Floods of tears always taste the same My heart gets hurt even worse If I could open your throat You d be mine forever... Ah- You told me many times That you love me But I can never believe what you say I feel my pulse quicken I m about to lose my mind! No matter how hard I ask myself My entire body denies me Of making up my mind completley All I have to do is to bottle up Fears, grief, sorrows, miseries... Any negative feelings towards you? Don t make me more pathetic Cause I m all tensed up Don t make a promise with me If you can t keep it Reaching out for proof of love I find you are not here with me Floods of tears always taste the same My heart gets hurt even worse Let me open your throat right now I want to make you all mine... Singable English Lyrics (by KuroKoe): Ah~The overflowing waves drop silently with tears I only know one thing, the voices are not real~ Ah~When I was by your side, I felt so obselete That is caused me to cry, I~ Can t stop this passion! Why have you gone out of sight? I can t hear you... It s all fallen slowly apart, what s left, is nothing more! When I try to feel your warmth you simply disappear What can I do to recover this damage to my own heart? My hope for happiness has slowly faded, with my unbeating heart of lonliness, you were so far away... Ah~With you gone from my sight I can t help but to cry~ My tears play melodies, why- Does this feel so empty! Your glance, your smell, your taste, your touch, play in my mind... Am I that replacable to you? Please let me through! When I walk your way, you simply vanish without trace What can I do for you to look at me even with just your glance My love for you is so deep, I want you in my arms, even just for a single moment in time. With my last breath I utter your name with so much despair But I don t hold regret for the time that we used to share I pray you hear my voice reaching towards you, will this be the end? Let s walk towards a new life of solitude~ Up above the sky I sing a melody just for you... Releasing all of my heart into this one simple song We will laugh as we did back when we started this dream, of certainty, you are my whole world and everything to me~ Singable English Lyrics (by crystalchan94 +FlairsFromHell): Ah~The water is flowing Like tears from my eyes . The only sound I hear Is complete silence. Ah~When I was next to you, my heart was in despair, I honestly did not plan this, I cannot leave your side. Where are you going? I hear you ask, those empty words Now, I know everything was just a big meaningless lie. The tears from my eyes overflow and will not stop for me. Even so I know that in my heart I cannot take this pain. If I could I d grab onto your arm and leave my mark I would because I know that You are mine,you are only mine. Ah~The things you promised me I believed every word But I don t know if I can now If everything s a lie! I feel it beating inside my chest, my shattered heart. Well If things don t change I don t think I can take anymore! Even if I came up with and answer there is nothing I can say. Even If I knew, something inside me would be blocking my feelings. Every word I say to you is fueled by grief and my misery so I Feel this way and try to endure the pain. Please do not try to comfort me with your warm touch because it s fake. Please do not make my heart feel any worse than it is right now. I already tried to love you, I even called out to you, I reached out my hand And I got pushed away. The tears from my eyes overflow and will not stop for me. Even so I know that in my heart I cannot take this pain. I already grabbed onto you arm and left my mark on you because you know that I am yours, only yours. Singable English Lyrics (by diamondenn): Ah-Flowing in the drainSplashing like the rain The only sound I hear It deafens my ears Ah- If I stay by your sideThere will only be lies But I can t stop the emotions that linger in my mind I m fed up with all the guessing gamesThey ve turned so lame Oh If only I had you chained and tamedWhat a shame...! I don t care if teardrops burn my eyes as they fall for you everytime Cuz it s never close to what my heart feels each time you leave it behind I wish I could strangle you and watch the blood that I love so much drain from your face Then you won t escape my tight embrace...? Ah-Your voice it sounds so faintYet it throbs in my veins I ve heard enough excusesThey re driving me insane My heart beats fast as I learn my fate, it accelerates OhSo worn out by the enormous weightOf love and hate...! What if I knew every answer to my questions right there from the start? It s just that my body shuts them out to keep me from falling apart All I have to do is stand the pain, the sadness, anxiety, and aggravation Then maybe my wounds will be undone...? Please don t you pretend to stumble and get tangled in my silver web Don t you speak in honey words and leave me hoping, tear me into shreds I reach out for proof that I was loved but then my fingers grasp the icy air Tell me why, just why won t you be there? I don t care if teardrops burn my eyes as they fall for you everytime Cuz it s never close to what my heart feels each time you leave it behind Oh I d slit your throat right now and watch the blood that I love so much drain from your face Then you won t escape my tight embrace...? Singable English Lyrics (by rockleetist): Ah, the water pools the ground. Tranquil, yet this sound is all that I can hear. It s resonating. Ah, you ve broken all of me. My heart an injury that you don t care to mend And I m still waiting. I should have been the one to say that it s goodbye and you know why. When I called to say hello to know that you re alright, Where were you last night? Even if you break my heart a million times it all remains the same. I wish I could tell myself somewhere inside I was the one to blame. If I could force you with this voice of mine to truly make you see You ll be the prisoner of this love with me. Ah, you said so many times. Now I see the lies when you said you loved me. You never meant it. Why do I lose control over these thoughts of you? You know I do. Still, I cannot stop the violent pace of my heartbeat whenever we meet. I already knew I was the only one that saw right through your game. Even if I cried everytime you called me by another s name. If I had a choice to take you by the hand and bring you back to me. I would accept your love - embrace this misery. So don t tell me promises that you and I know that you ll never keep. And don t tell me lies when we both know that over you I m losing sleep. Am I crazy for believing that if I could turn back time, I d be the only one and you d be only mine? Even if you break my heart a million times it all remains the same. I wish I could tell myself somewhere inside I was the one to blame. If I could force you with this voice of mine to truly make you see You ll be the prisoner of this love with me. Romaji lyrics (transliterated by moire25): Ah... nagare te iku jaguchi no mizu sono hoka ni wa koe mo naku Ah... soba ni ire ba kizutsuku koto wakatte ta no ni tomara naku te "Doko ni ita no" nante kiku nara mou subete wo kowashi ta ra yokatta... afure dasu namida wa itsumo onaji demo itami ni wa kokoro ga nare te wa kure nai tatoeba kimi no nodo wo kirisai te shima e ta ra watashi dake no kimi ni... Ah... tashikame au kotoba sae mo shinjiru koto wa deki nai mama kake agaru kodou no hayasa wo mou osaeru koto nante deki nai...! kotae wo watashi no nou ni toi kake te mo zenshin ga sono subete wo koban de iru fuan mo iradachi mo hiai ya mijimesa sae mo taet e ike re ba ii...? haritsume ta watashi no ito ni fure nai de yasashii kotoba de kitai wo sase nai de aisar eta akashi wo motome te te wo nobashi te mo kimi wa mou inaku te afuredasu namida wa itsumo onaji demo itami ni wa kokoro ga nare te wa kure nai ima sugu kimi no nodo wo kirisai te nani mo kamo watashi dake no mono ni... [minato, Ryuusei-P, RyuuseiP]
https://w.atwiki.jp/thecockrockshockpop/pages/621.html
facebook https //www.facebook.com/treatofficial Fan site https //treatjp.com/ member Anders Gary Wikstrom guitar Robert Ernlund vocal Jamie Borger drums Patrick Appelgren keyboard Nalle Pahlsson bass MusicGhost of Grraceland Scratch And Bite + Live @ Firefest Ⅲ Weapons of Choice 1984-2006 LiveLive @ Club Citta' Kawasaki January 10th 2015 sat Music Ghost of Grraceland 2016 【C】 1. Ghost Of Graceland / 2. I Don t Miss The Misery / 3. Better The Devil You Know / 4. Do Your Own Stunts / 5. Endangered / 6. Inferno / 7. Alien Earthlings / 8. Nonstop Madness / 9. Too Late To Die Young / 10. House On Fire / 11. Together Alone / 12. Everything To Everyone / 13. Together Alone Scratch And Bite + Live @ Firefest Ⅲ April 11st 2008 Disc 1 CD Scratch And Bite 1. Changes 2. Scratch And Bite 3. Get You On The Run 4. Hidin 5. Too Wild 6. We Are One 7. No Room For Strangers 8. You Got Me 9. Run With The Fire 10. On The Outside 11. Danger Games Disc 2 - DVD Live @ Firefest Ⅲ [ 2006 ] 1. Changes 2. Ready For The Taking 3. I Burn For You 4. Love Stroke 5. Too Wild 6. Sole Survivor 7. Conspiracy 8. Get You On The Run 9. World Of Promises Weapons of Choice 1984-2006 2006/4/24 [ Best ] 1. Rev It Up 2. I Burn For You 3. World of Promises 4. Conspiracy 5. Ride Me High 6. Mr Heartache 7. We Are One 8. Sole Survivor 9. Go! 10. Ready For The Taking 11. Changes 12. Get You On The Run 13. Strike Without A Warning 14. Too Wild 15. Outlaw 16. You re The One I Want 17. Learn To Fly 18. Still In Heaven 19. Party All Over Live Live @ Club Citta Kawasaki January 10th 2015 sat "Kawasaki Rock City vol.3" Day 1 1. SE / 2. The War Is Over / 3. Strike Without A Warning / 4. Ready for The Taking / 5. Papertiger / 6. Changes~Rev It Up~Party All Over~Too Wild / 7. I Burn For You / 8. We Own The Night / 9. Sole Survivor / 10. Roar / 11. Gimme One More Night / 12. Get You on The Run / 13. Conspiracy / 14. Skies of Mongolia / 15. World of Promises Anders Gary Wikstrom (g), Robert Ernlund (vo), Jamie Borger (ds), Patrick Appelgren (key), Fredrik Thomander (b)
https://w.atwiki.jp/tljtrans/pages/200.html
Well, well. There you are. Tried to trick me, didn t you? No one tricks old Wazza, I ll tell you that for free. Now, come on. Come on! Vinnie finds Zoë The last time I saw this place, it was desolate. Now, there s life everywhere. The Guardian s Realm has really changed. Am not! I ll prove it! She s stirring something in that big cauldron. Examine soup lady far I told you to stay away from there! Second time Hey, get away from there! I m not telling you again! Third time Ah, good. Na ane s already here. Maybe she has some news for me. Na ane said there s an informant waiting for me on the pier. MISSING TEXT Hey she s a rebel leader, yo! She told me I can find the Scorpion on the pier. I should not keep her waiting. I m surprised at how quickly you were defeated... So it seems that you are not unbeatable after all, Apostle. It was an honour to be defeated by you, Apostle. Will all due respect, Apostle, I pray that you will perform better in the field than you did in the ring today. Bad or mediocre performance after The Six could not wish for a better Apostle than you. Your skill with the blade is beyond compare, Apostle. To see you defeated...this is a rare sight, Apostle. The rumours of your skill with the blade are vastly exaggerated... The Word of the Goddess is safe in your hands, Apostle. Let s hope the faithless are more charitable than we were today. I stand humbled before you, Apostle. You were too easy on us, Apostle. Mediocre performance It seems that anyone can become an Apostle these days... No Goddessless heathen is safe from your sword, Apostle! Good performance after Let s hope you re afforded more quarter in the heathen lands than you were here today. Bad or med performance after We may disagree on many matters, but I hold Master Garmon in the highest esteem. He is true of heart, and a faithful friend and teacher. Go right in, Apostle. You are expected. May the Goddess protect you on your Mission, Apostle. Please enter, Apostle. Go with the Six, Apostle. These soldiers are charged with the protection of the Six, and of the Council. It is a great honour to be considered for such a duty. Examine once I believe I have trained with both of these guards myself. The Six, and the Goddess, have entrusted me, their servant and Apostle, with an important mission. Thank God you re here, Liv. I don t know what to do. Reza s disappeared and the EYE s looking for him! I need you to slow down, sweetie. Where have you been? I came over last night, but you weren t home. No one had heard from you, and your mobile was off the Wire. Completely. That s because I was arrested! I don t know what s happened to him or where he is. They asked me all kinds of questions about him. I think he s in serious trouble, Liv. Calm down, sweetie. I m sure he s all right. Take a deep breath, and start from the top. Okay. (Deep breath) Upset Yeah? Oh, hey! ...and when I woke up I was in this strange room in the Syndicate building. Alone. I spent half the night in there. Over and over again, the same questions about Reza, Jiva, the package... They didn t let me go until early this morning. Wow. Zoë, that s...that s so scary. I can t imagine what it was like for you. You must have the worst hangover in history. Wow. Dead girl A datacube. They told me it held sensitive information, but that s all I know. I didn t open it, but they told me it contained a datacube with sensitive information of some sort. It had to be pretty sensitive for the EYE to raid Reza s place. I wonder what it was. This sounds really serious, Zoë. Whatever it was, I don t believe Reza had anything to do with the dead woman. He wouldn t hurt a fly. It must be that story he s working on. Maybe he pissed off the wrong people? Maybe he uncovered something really bad? And now...now I m involved, too. You ll be okay, sweetie. They let you go. Hey, what was the name of that company again? I ll rustle up some contacts, do a bit of digging, see if anyone s got the lowdown. Jiva. And the woman s name was Helena Chang. I ll send out some feelers on the old network, see what I can come up with. It has to ring someone s bell. We ll figure this thing out, Zoë. And, you know, I m sure Reza s fine. He s been in trouble before. He knows his way around those Syndicate goons. Well, I don t know about that. See, I got this message from him through Wonkers. It was automatically triggered because he didn t check in for twenty-four hours. They would. You re not meant to go snooping around there, Zoë. The EYE means business. Reza s in trouble and he needs my help. I have to get those notes. Can you help me? I don t know about that. I got a message from him through Wonkers. It was automatically triggered because he didn t check in for twenty-four hours. Sure you wanna go back there, sweetie? You don t mess with the EYE. Those battlesuits aren t Halloween costumes. Besides, his flat s probably been sealed by now. Reza s in trouble, and he needs my help. There must be something you can do. No Reza If you re absolutely sure...yeah. I can get you through an EYE seal, but we ll need to upgrade your mobile. What if I m arrested again? I don t need to get charged with possession of illegal software on top of everything else. Don t worry, I ll mask the hack. Anyone checks your mobile, all they ll find are some new avatar masks. What do you want? Fluffy bunny rabbits or cuddly koala bears? Surprise me. Get Hack Done. You re good to go. But Zoë? Promise me you ll be careful, okay? And give me a call if you need help with anything...or get yourself into trouble. No trouble. And I ll definitely call you if I need help. Thanks, Olivia. You re the best. Sweetie, I m sending you into EYE territory equipped with an illegally modified mobile. I m either your best friend or your worst enemy. I disabled the seal on Reza s apartment using your hack, but it turns out they ve got a spider watching the place. What kind of spider? Describe it to me. Um. Four legs, shiny, size of a football? I need more to go on than that, Zoë. Did you see a logo? Not really. I just came by to say hello. Are you okay, sweetie? Just a bit overwhelmed, Liv. But yeah, I m okay. See you later? Sure. Take care, okay? Bye! I took a closer look at the spider. Notice any distinguishing features, like a logo? Checked out spider There was a logo...like a golden lion s head. Asad Robotics. They re based in Mogadishu. They put together some of the best robotics in the world. Probably the S-850 series. I know the EYE ordered several thousands of that one a few years back. Luckily, we cracked the security codes on those a while ago. I ll up the software you need to hack into and disable it to your mobile. Just a sec. Saw it I didn t get a good look at it. Sorry. Okay. There s not much I can do to help you. Didn t see it Well, most basic security spiders aren t that hard to trick. They react to sound and movement, in that order. If you move slowly and don t make any loud noises, you should be able to sneak by it. Wake it up, and you ll have to stay completely still until it goes back to sleep. If you don t, you ll get fried. Is there any way to permanently disable a spider? Aside from hacking? Good question. All right, so move quietly, stay still if it wakes up, find a way to expose it to water. Instructions You re good to go, Zoë. Good to go Okay, but first let me tell you how this hack works. The firewall s got these symbols that are difficult to automatically decipher. Don t ask me why. It s a mystery. All you have to do is match the symbols at the bottom of the screen with the exact same symbols in the matrix - one by one. Match all the symbols, and the codebreaker does the rest. But there s a time limit. Stay connected for too long, and the codebreaker disconnects. That way, you avoid triggering alarms. You can usually reconnect again after a few seconds. So it s almost like a game. Sweetie, it s definitely not a game. There are real people safeguarding the Wire, and most of them aren t particularly friendly. You don t need to tell me that. I ve learned the hard way. Liv? What s up, sweetie? Nothing much. I just stopped by to say hello. I ll see you later, okay? He wanted me to pick up his notes from his flat. I dropped by earlier, but I couldn t get in. They ve sealed the door. The message told me how to find his notebook in his flat. That might give me some idea what s happened to him. Hey, did you see that? Vision See what, sweetie? On the screen. I saw the same thing earlier today. It was like... I don t quite know how to describe it. Mmm, no. Could ve been the Static. It s been getting worse by the day. I even got disconnected from the Wire for a few moments this morning. There s this snowy landscape with a black house...and a little girl who looks like a ghost. And she speaks to me. "Save her, find her". Really, really freaky stuff. Wow. That is scary. I haven t seen that, I definitely would ve remembered. Are you sure you just haven t been watching too many horror movies lately? Don t you start with that, too, Liv. I m already feeling guilty enough as it is. I m sorry, sweetie. I didn t mean anything― No, it s okay. It s me. I don t know what s going on with me. I can barely get out of bed in the morning. I see you all the time, don t I? You haven t abandoned me. No, but that s because it s so easy to come here. If it requires any more effort on my part... And that goes for everything. I m on autopilot. What was that, sweetie? Oh, yeah, that s right. It s something really cool! You re probably right. And I do complain way too much, don t I? I don t want to be the whiny, apathetic Zoë. I want to be me again. Okay. Let s pretend for a second that I haven t a clue what you re talking about. Can do. It s like a...a cloak for your mobile. Want to be invisible? Just tap the screen! Well, actually, you select menu and applications , and then the icon that looks like a penguin, and then activate , but that s like one...two...three... Okay, four taps. Small price to pay, seeing as you re now invisible, right? I don t get it. I m invisible? No, you re not invisible. That s impossible, except with a very, very expensive combat suit, and those things don t hold up to a can of spray paint. What this little hack does is make your mobile invisible to the Eye in the Sky. You re untraceable. The Syndicate can t track your mobile. Mondo cool, huh? That is cool. How does it work? You just, what, wire it to my mobile? Yup. Easy as strawberry pie. Gimme a second, and I ll― Invisible Oops. This is, like, important, sweetie. I m buying a batch of exclusive Ethiopian mobiles directly from the factory, real cheap. So I gotta― I ll hook you up with the software when you come back, okay? You re not going to believe this. I was attacked. Again! Yeah. Just...just a bit shaken. What? Sweetie! Are you okay? I really thought they were going to kill me. One of them slammed me up against the wall, knocked the breath out of me, and... What were they looking for? Did they take anything? Twins Hey, do you have the notebook? Then I came straight here. I need your help with the notes. What? Zoë! Reza entrusted you with the information. You should go get it immediately. No Notepad Okay sweetie, I need time to decrypt this thing. It s got some heavy locks on it...except for the final entry. Newport. That s in North America. The west coast. I wonder what The Fringe is. Maybe he s meeting this Charlie guy at a restaurant? I have to go to Newport. I don t know, sweetie. Maybe you should just give the information to Reza s editor. Let The Hand That Bites handle it. I can t do that. This is Reza we re talking about. He s in trouble. I can t just sit here and wait for him to come back. What if he needs my help? I ll work on decrypting the rest of Reza s notes. We need to figure out what he was working on. It could take a while, so I ll just close up the store. My regulars know how to get in touch. I ll call you as soon as I got something. And the notepad, do you still have it? Give it to me, sweetie, and I ll see what I can do. Here s Reza s notepad. Give notebook Hey, sweetie. What s up? Oh, nothing much. All right! Hey, Liv, I need some help. Okay. Just a sec, and I ll let you know what we re dealing with. Thanks, Liv. Okay. I ll update your mobile now. Oh, and I m also giving you that software cloak we spoke about yesterday. You ll be invisible to everyone. Even me. (To mobile) Tadiyass, Alem! Dehna neh? What kind of animal is that? An ape? It seems almost...human. When I threw the pebble, that creature got distracted for a while. Maybe it could work again? If already thrown There s really no point. If no grubber Those glowing symbols look like they re etched right into the rock. Examine before touch I think each of these symbols play a musical note. Examine after touch Maybe I m supposed to play a sequence of notes...like a melody. But what melody? Examine again after touch There are massive cogwheels and clockwork mechanisms down there. I think they re connected to the waterwheel. It looks like a city, but I think it s deserted. Thank God. All this stuff, it s like something out of a fantasy role-playing game. That must be Clara. She certainly looks the part. Examine before talk close Yup. She s pretty crazy, all right. Examine after talk Crazy Clara. Never has a name been more fitting. Examine again after talk They are ready for me. All I have to do is step into the circle. I think most everyone here works for WATIcorp. This is a one company town, which means that everyone works for WATIcorp. The ticket machine s out of order. Examine after try Employees only, I imagine. Examine after use Hey Olivia. If Zoë just ran Sweetie, what was up with you this morning? You just ignored me! Oh, sorry about that. I was in such a hurry to get to the gym. Don t worry about it. Hey, are you busy now? I wouldn t say that. Why, what s up? I have something I want to show you. Something really cool. Come up to the store, and I ll show you. All right. I ll be there in a few minutes. Hey Liv. What s up? If Zoë said she wasn t busy Where are you? I thought you were gonna pop into the store, but you vanished. I have something to show you. Oops. Sorry about that. I was running really late for the gym. Don t worry about it, sweetie. Do you have time now? Sure. I ll be there in a few minutes. Okay. See ya! I don t know Jawhar very well, but I ve met him a few times. Jawhar. I don t know his last name. Liv s workstation. No network in the world is safe when she gets wired. Olivia s workstation. I really have no idea what that s supposed to be. Refurbished and upgraded bots is a specialty of Liv s. She makes tons of money from that. Those Watillas are probably a lot smarter and more versatile than Wonkers...but I don t care. Wonkers is special. There s a boat down there. It s a waterfall. Why doesn t it hit the wheel? Before waterwheel examine The machine caused the water to be diverted onto the wheel. Examine after waterwheel I sure hope that latter leads out of this place. Examine bottom before It s broken. There s no way to climb up there. It collapsed right under my feet! I m so lucky to be standing here... Examine before first jump It s a long way up...but at least it s going up. That must be a good sign. Examine bottom after What a strange contraption. It...reminds me of something, but I can t put my finger on it. This place must be ancient, but that thing looks as good as new. Solid craftsmanship. It s incredible that something like this has existed underneath Marcuria for so long, without anyone knowing about it. Broken. This looks incredibly advanced, and incredibly old. But there weren t machines in Arcadia before the Azadi came along...were there? That rope is the only way to get from here to there. Hopefully it ll hold my weight. Looks like there are more bridges further down. These caves are massive. There is evidence of someone, or something, living down here. It must be these creatures I keep seeing. I m either stuck here, or I jump across. Examine again before I can jump that thing again, I m sure of it. There s light seeping through, but I can t see anything. Benrime installed that mechanical beer tap to stay on good terms with the Azadi. She hates using it. It keeps breaking down. No heretic will be spared my sword! I ll make the terrorists pay for what they have done to trueborn. Rebel weaponry. Tainted with the blood of many a trueborn, no doubt. My men will bring swift justice to the terrorists who hide in this place. We will never surrender to you, Azadi! Taste my blade, Azadi dog! It seems you ve found us a rebel nest, Apostle. Let s make these terrorists pay for their crimes against the Goddess, Apostle. At least fire looks the same here as it does back home. I mean, that s something. The Journeyman used to be so busy. Nowadays, Benrime s lucky to serve twenty guests in an evening. The bars and taverns near the tower are filled with Azadi. I prefer it here. It s a bit quiet these days, but Benrime still serves the best food and drink in town, no question about it. (Sniffs) The soup smells pretty good, even though I m not hungry. Theres a big cauldron in that cart. Probably some kind of mobile kitchen. Hey, he looks familiar. Where did I see him? This is one of the few places left that looks exactly like it did before the Azadi came. Except for that modern beer tap... The ambience here in the Journeyman sure has changed since my last visit to the city. The Ghetto s full of contraband goods. Once in a while we have to go in there to clear it out. We ll show those damn magicals who s in charge around here. That s right, baby. Play your cards right today, and I might take you for a ride tonight. Oh yeah. Yeah, sweet peach. Name s Iqbal, and I m a man s man. Wanna see my...panty collection? We re so lucky to be living here in Casablanca. This city really prospered after the Collapse, together with most of Africa. My daughter Hana moved home from Europolis last spring. From what she told me, it s not a good place to live. So much violence and pollution. If there s another Collapse, this is the safest place to be. Lots of rich people moved here the last time around. Our system s better able to handle a total breakdown. This is such a nice marketplace. Downtown, there are only malls and franchises. The free flow of capital attracts all kinds of people to Casablanca. Rich people. My kind of people. I m sure someone will figure out what s causing the Static soon, and put an end to it. If the Syndicate can t figure out what s causing the Static, I m sure the Hand That Bites will. They re always on top of these things. My daughter works over on the main campus, across the canyon. She s doing a lot of overtime. I haven t seen her in weeks. I ve been thinking about leaving Wati City and moving to Africa. My options are a bit limited here. Everyone here works for WATIcorp in some capacity. There s zero unemployment. All eyes will be on WATIcorp in the very near future, I m sure. My sister s working on Alchera, but she won t tell me a thing about it. I ve heard that the whole development team is under surveillance. I wish I could find work over on the main campus, but you need to have very specific skills. At the Journeyman, traditional values still hold true, and you re allowed to be who you are. The Azadi, they want everyone to be the same. You know, I ve heard rumours that freedom fighters frequent the Journeyman. I think Benrime might be working with the movement... Back in the old days, this place was filled with laughter, song, and magic. Look at it now. It s a bit sad, isn t it? I don t know why I still come here, since I like to dance and sing. I should try one of the new places down Ayrede Avenue. So maybe there was more poverty and crime before, but at least we were free to speak and believe anything we wanted. The Azadi rarely come in here, except when they re doing inspections, so we can speak freely. I don t come to Marcuria much these days. I don t like what s happening here. Up north, things are the same as always. It s bad enough to move all the non-humans into a ghetto, but to tell me I can t practise my religion in public... Now that s too much. Talking to strangers is bound to cause trouble. I just want to go about my business without rocking the boat. All I care about is the safety of my loved ones. As long as I stay out of trouble, we ll be all right. I don t understand how anyone could talk badly about the Azadi. I think the Azadi are brilliant. I think it s great that the magicals have their own place now. It s more pleasant for everyone. Sadir is the most amazing city in the world! I ve never been there, but I can just see it. Technology everywhere! Truly a city of tomorrow! Technology is the way of the future! One day we ll have steam machines on wheels transporting us where we want to go! Call me insane, but I know it to be true! Conditions in the ghetto aren t bad, all things considered. We got food and water, and there s medicine and herbs for everyone. What we don t have is freedom. They said they were moving us into the ghetto for our own protection. Protection from what? Every other day, the Azadi are raiding the ghetto, confiscating personal belongings and merchandise. It s harrassment, plain and simple. No, no, I don t speak to strangers, that s dangerous, that is. I can t go anywhere else in Marcuria, not without special permission. And I can t go home. There s nothing left of my home. There are so few left of us now. My brothers and sisters have all been killed... Sir. Excuse me. Don t hurt me! Please, I ve done nothing wrong! I m sorry. I ve stayed inside the walls of Oldtown, and I haven t stolen anything from anyone. Please, I just want to stay here and not get in anyone s way. I don t even know why I m still here in Marcuria. I should leave while I have a chance. One day, those gates will be closed...for good. April/Zoë They treat us like animals, the Azadi, locking us up inside the ghetto and restricting our movement. "Four our own protection," my ass. My brother was arrested a few months ago, and I haven t heard from him since. They never told us what he did wrong, or where he is. I could be next... There was already a raid this morning. What do you people want now? There s nothing left here for you to take, Azadi. Nothing except for our lives. If you re not going to arrest me, then leave me alone. This museum s a bit shit, isn t it? And there s only this one room? I can t believe I actually paid good money to come here. I shouldn t have let her drag me up here. She makes the worst choices. I could ve been scuba diving in the Philippines right now. Who cares about that big announcement of theirs. It s all kid s stuff, anyway. Wow, this place is just so amazing. I didn t know technology could be so exciting! I m learning so much right now. What are they gonna think of next? Like, a new Watilla, but with wings? That would be awesome. I m so excited about that new product WATIcorp s coming out with. It s going to be so awesome, I just know it. Maybe it s like a new Watilla, but with wings... Get your ma― Maritime accessories. Eh, everything any discerning sea farer could covet. Oh, my insignificant collection of knick knacks probably wouldn t interest a man of your exalted tastes, good sir. I will do anything I can to assist you, sir, within my limitations. I am, after all, no magician. Just give me your worst, Azadi. For every one of us you strike down, another ten will rise. This war is just getting started. Your goddess can t help you here. You re far from your holy city, Azadi. Another cold and rainy day in Newport...and to make things worse, my arthritis is acting up. I can t afford any procedures. I can t even afford medicine. Not so long ago, these useless hands taught holo-sculpting at VAVA. Did you know that Emma de Vrijer was once a student of mine? She s a really famous sculptress now. They moved VAVA out of Venice, which is ironic. And they downsized every department. Kicked me out with a day s notice. Bastards. It sounds like the worst cliché, but things really were better in the old days. At least for me. The gangs have taken over the entire neighbourhood. And it won t stop here. Soon, it s gonna spread to the rest of the city. Those kids, they usually leave me be. They know that ain t got nothing worth stealing. But once in a while, they beat me up, just to prove that they can. I hope Jama wasn t too hard on you for being late. Again. Hey, you made it! Good for you. Jama s not in the best mood today. If not late Jama can be so strict sometimes. Are you taking part in the tournament today? I d love a chance to go up against you. You re here, like, every day, aren t you? You re taking this too seriously. I m just trying to keep toned, not learn how to, you know, kill people. Jama s pretty cool. I mean, she can be bitchy, and she never, like, gives me a compliment. But... Wait, she s not cool at all. I saw you sparring with Jama. That was pretty cool. You rock. I saw you sparring with Jama just now. You kinda sucked, didn t you? There s no way I m gonna be able to beat you in the tournament. I ll have to settle for second. Or, you know, third or fourth. I m definitely gonna kick your ass in the tournament. I need to work on my kicks. You performed badly today. Jama must be very disappointed. You did well today. Jama must be pleased. I plan on winning this tournament. If tournament Practice and sparring is fine, but real competition separates the winners from the losers. I used to have no trouble getting a date. Nowadays, if you don t wear a uniform, the ladies ignore you. I m thinking about moving back to the Southlands. For one, it s a lot warmer. I hear that Corescent is negotiating with the Azadi for a treaty. If that happens, there might finally be peace in the Northlands. Still no spices, I m afraid. I ran out of money to pay my supplier...but tomorrow s another day! I hope! To Zoë negative The new administration has introduced so many taxes and fees, it s hard to make ends meet down here. Rebel activity in the north has delayed deliveries, so I don t have much left to sell, I m afraid. Say what you will about them, but the Azadi have genuine respect for women. That s a nice change. I can tell that you ve been raised to respect women. You re all such perfect gentlemen. This market used to be a damn sight better before they closed the gate and the harbour, and moved most of the business west of Cold Stone. I was quite the looker in my younger days, and I m sure I would ve turned your head around. It s not that I have a problem with the Azadi...but do they have to take all the women? Maybe I should join the army. I m not getting a date wearing these clothes, that s for sure. Please keep those pesky magicals in the ghetto. Life has become so much more predictable without all this magic stuff going on everywhere. We don t need magic. We got technology now. Magic is chaos, technology is predictable. You look like you get a lot of attention from women. Tell me, is it the clothes, the hair, or just the fact that you re incredibly good looking? Hey there. Can I help you with anything? Anything at all? You re a handsome one. Would you like to visit me at the tavern tonight? I work as a serving girl, and I wear a really low dress... You look like a real man. There are too many farmers around here. They smell bad. I don t know how Irhad feels about the Azadi, but I m sure they could work something out. We don t need another war. Now that the Tyren are gone, there s finally hope of lasting peace in the Northlands. I hope you understand that we re not a violent people. We only want peace and prosperity for all nations and peoples. As long as you protect us, I don t care about your motives. Are you going north to fight the rebels? Please remember that they only want the best for their people. I m sure you can solve your differences peacefully. There are soldiers everywhere. I don t honestly care about politics, but I d like to be somewhere a little more...laid back. I ve lived in Marcuria for too long. I want to go back south, across the ocean. I m tired of all the noise and the bad weather. I don t quite see how I ll make ends meet, but I m sure something will...pop up. I told my poor, old mother I d be bringing her some firewood and stew tonight, but it looks like she ll have to burn some more furniture and eat the cat. Business is just fantastic! Ever since you helped me out, I ve been blessed with happy customers and a steady supply! You ve brought me good luck and fortune! To Zoë positive Yesterday, I bought my mother a new stove, a fine walking stick, and a glazed gipa. You should have seen the look in her eyes! If I didn t know better, I d say you were a faerie queen, young lady! Why hello there, ma am! What an absolutely wonderful day to be exploring the city! Now, you look like you need to spice up your life. Eh? Get it? Eh? Spice? Life? Wonderful! I don t care whether my customers are Azadi, Dolmari, Northlanders, Southlanders, or anything in between! They re all welcome! Fantastic! That s a terrific coat you have there, sir! Must keep you nice and warm, even in this weather! A lovely day to you, sir. A lovely, lovely, lovely day! I ve tasted some of those spices you Azadi have brought with you from Sadir. Wonderful, exotic stuff! Isn t life grand? South Gate Market is definitely not what it used to be. I m lucky if I see a dozen customers before noon. The added expenses and lack of customers is ruining me. Soon, I ll have to find another way to make money. I ve already paid the vendor license, the stall rental, and the administrative fees, sir. My papers are in perfect order. Please, sir, sales have been bad lately, and I need money for food and rent. I ve already paid my bills. Just ask the market master. There s not much left of today s catch, sir, but I ve managed to put a few oysters aside. They re yours if you want them, sir. We got torsk! We got one torsk left! We re almost out of torsk! Call out Crabs, I ve got two crabs left! Fresh and tasty! Crabs for dinner! Come get em! Last call for fresh fish today, last call! I don t care what people say, as long as the Azadi encourage fair trade, I m happy. There was trouble in the ghetto again this morning. It s really affecting my business, because deliveries can t get through. Anything you can do to stop those rebels would be much appreciated. The rebels are hurting my business with their attacks on convoys. Deliveries are slow, and the quality of the merchandise is lower. Good luck tracking down the rebels, sir. They really are making life miserable for everyone. Oldtown s the best place to buy rare and interesting books. You just need to know where to look. I don t go anywhere without a good book, and I have thousands at home. My wife, she moved out. I think she realised I loved my books more than I loved her. I don t like coming here anymore. Not because of the magicals, but because everyone s so afraid about what s going to happen. I don t live here. I m just visiting. I m just looking for books. I don t usually mingle with magicals. Good day to you. I ll be on my way now. Oldtown s not a bad place to be. If only the Azadi would leave us be, like they promised they would. My friends have all left the city, but I m staying. I m not going back into the caves. I enjoy life in the big city too much to give that up. Personally, I ve always been discriminated against. Actually, this is better, because now the other magicals see me as one of them. I thought you people never ventured in here alone. You don t look like the others. There s something different about you... If you would just try to see things from our perpective, I m sure we could all live together in harmony. What do the Azadi want from us? Why have they stuck us in here? We haven t done anything to them, and we can t help who we are. People here in Marcuria used to respect us Dolmari. The times have certainly changed. We live in constant fear. Sooner or later, I m sure they ll arrest the lot of us, and send us off to... I don t know. Just leave us be. We haven t done you or your people any harm. Why are you harrassing us? We can t help being who we are, any more than you can help being human. I don t understand why you don t like us. Is it the colour of my skin? I ve never used magic to hurt anyone, and I never intend to. My mother is ill. This is the only place where they have the right medicine. Most of the old medicines have been banned from the markets. Oldtown s the only place where I can still find them. The Azadi are banning everything they don t understand. What s that all about? I have a right to be here. The ghetto is open now. I m not up to anything illegal, I assure you. I m just out for a walk. There s no curfew in effect now, is there? If there is, I will leave immediately. Oldtown s getting too crowded. It just wasn t built to house so many people. People here are still trying to live their lives the way they used to, but it s getting more and more difficult by the day. I know that some of my kind have disguised themselves in order to conduct business out in the city. I admire their courage. You d all rather wish we d just disappear, wouldn t you? I can t change who I am. How would you like it if I tried to change you? You can force me to comply, but you can never, ever force me to agree with you. The Azadi can do whatever they wish with me, I will never bow to their goddess. I am only in town for a short visit. I will not stay long. I am better off back home. The Dark People are amazing. They re collectors, and they have a great library containing every book ever written. I ve never minded the magicals. I actually enjoy their company. They re more interesting than humans. As long as I can stand up, I ll keep fighting these invaders. To April/Zoë The Azadi won t be satisfied until all of Arcadia belongs to their empire. I will never surrender. I d rather die than submit to the Azadi. People only agree with you out of fear or ignorance. You have but one argument to support your cause...and it hangs from your belt, Azadi. You can kill my kin, but you can never kill our beliefs. Too many believe that if we only give the Azadi time, they will leave us be. I do not. The Azadi will never leave us be. Our culture is dying in Marcuria. How can anyone stand living here? Your victory will be your downfall, Azadi. You will gain nothing from eliminating us but a world bereft of choice and diversity. The only way to evolve is to keep an open mind. Try keeping an open mind. You will see that we are not so different, you and I. If you do not accept others, you can never truly accept yourself. I d give my right arm - and my left! - to see the fabled library of the Dark People. But they won t let me go with them to their city... Show me a man who reads, and I ll show you a man of reason. Deprive man of literature, and you deprive him of life. I can show you my book if you like, sir. It s not been banned. I m just passing through, sir. Just passing through. I ve yet to read many Azadi books. Could you recommend some for me? My first boyfriend was Zhid. Diversity never hurt anyone. Too bad the Azadi can t see that. The Azadi tell us not to fraternise with non-humans, but I don t care. What are they gonna do? Arrest me? I d tell you what I think of you if I wasn t so afraid of the repercussions. Have you ever had a real discussion with anyone, or do people just tell you what you want to hear all the time? Leave me alone, Azadi. There are plenty of other women in the city who would be happy to serve you. Don t tell me to submit to the Azadi. I won t. Ever. I ll keep fighting the Azadi until the day I die. Should they flee back to their continent, we ll take the war to them, mark my word. Keep your distance, Azadi. I might say something I ll regret. The Static s getting worse and worse. I can t even go to work anymore. Our consoles won t connect to the Wire. I don t know what to do. The office s been closed down because of problems with the Wire, and I m not making any money. Lots of people are afraid. If the Syndicate can t stop the Static, what s going to happen? Why are you approaching me? I m not a trueborn , am I? I thought your kind didn t fraternise with my kind. Have you gone slumming, Azadi? Everyone s talking about the Static these days. I have to admit that I m quite fed up with it already. You know what pisses me off about the Static? Everyone always wants to talk about it, so I have to keep myself updated and watch the news. I hate that. I just hope this Static thing won t interfere with WATIcorp s plans. That new product is supposed to come out this spring, I think. Some people are saying that the Static is going to lead to another Collapse, but I don t think the Syndicate would allow that to happen. I m not afraid of another Collapse. We ll be safe here in Casablanca. We have everything we need. I try not to watch the news. It s always Static this and catastrophe that . Whatever happened to staying positive? Yesterday, I was having my hair re-aligned and we lost Wire contact right in the middle of the procedure. I only got it fixed this morning. How s it look? Show me a man who doesn t care about his hair, and I ll show you a damn fool. I can t get milk anywhere anymore. Apparently, because of the Static, deliveries are slow or non-existent all over the city. Chapter 12 It s not that martial arts needs to be such an important part of your life. But passion is always important. I m sorry, Jama. It just doesn t seem matter as much to me as it used to. I m sorry, Jama. It just doesn t seem to matter as much to me as it used to. But let s leave it at that for now, and get started on today s lesson. I guess I just don t care as much about martial arts as I used to. It doesn t seem as important to me anymore. Then maybe you should consider doing something else with your time. But let s leave it at that for now, and get started on today s lesson. I can t help it. I ve just...lost interest. And not just in martial arts, but in everything. Nothing you do, if done with passion, is pointless. But let s leave it at that, and get started on today s lesson. Every day s exactly the same, and I m not doing anything to change that. There s no school to go to, no job, and I barely spend time with my friends. What s left of them. You re right. I mean, he s my friend, too, and I want to help him. I just don t know if going to Newport is the way to do that. Oh, they re here. The biggest one, they are the Shakespeareans. Stupid names, stupid clothes...very, very big guns. Not so fast. I like you. You got spirit. I want to help. Maybe we can make trade? I don t have anything to trade. All I have is my mobile. No mobile. I got too many already. Cheap. Made in China. Top quality. So what do you want to trade? Please, help me out here.
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